Still, seems funny to me.... and the RPG maker tiles make me LOLPlatyna wrote:TMW is GPL'd for a reason.Len wrote:[sarcasm] WOW, Evol online seems so original... where do they come up with this stuff! [/sarcasm]
Regards.
boss monsters
Evol should be an example for us regarding content release cycles. Katsuo takes things from our forum and brings them ingame long before we even have them on the subversion repository.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
I really like it. You could use alphatransparency for the flames.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Problem is I have so many things I'm working on at this time, I don't know if I'll ever get around to it. I was hoping a good mapper would take the desert revision off my hands, freeing me up to work on other things...Crush wrote:I really like it. You could use alphatransparency for the flames.
Pixel Battalion
- ElvenProgrammer
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Feel free to leave the mapping task to someone else. I'd prefer you to work on pixelation.Len wrote:Problem is I have so many things I'm working on at this time, I don't know if I'll ever get around to it. I was hoping a good mapper would take the desert revision off my hands, freeing me up to work on other things...Crush wrote:I really like it. You could use alphatransparency for the flames.
Now about Enlil, as Crush already said the flames could be really improved by shading and/or transparency. Also the bottom part looks a bit too flat.
i
i love evol online is my best love game and my brother have gevy my linux and evol is delete
Hello my englich is not so good.
i from german
my lvl is 71
and my name is Manaboy in tmw
i from german
my lvl is 71
and my name is Manaboy in tmw
Still not in a hurry and consistency is still an issue for us.Platyna wrote:Yes, because we are wasting time talking about two pixels here and there.Crush wrote:Evol should be an example for us regarding content release cycles. Katsuo takes things from our forum and brings them ingame long before we even have them on the subversion repository.
Regards.
This message used to be meaningful.
The problem is the bureaucracy a new monster or equipment graphic has to get throug to get into TMW. When a graphic artist creates a new equipment graphic he has to:
-get a developer who is familiar with the animation system to realign the spritesheet and create an animation file for it because most new artists don't know how the animation system works
-get a developer to upload it to subversion
-modify the necessary server files or in most cases get someone to do it who knows what he is doing
-get a developer to upload the server files to subversion, too
-get Platyna to apply these to the server
In Evol all this is done by one person.
-get a developer who is familiar with the animation system to realign the spritesheet and create an animation file for it because most new artists don't know how the animation system works
-get a developer to upload it to subversion
-modify the necessary server files or in most cases get someone to do it who knows what he is doing
-get a developer to upload the server files to subversion, too
-get Platyna to apply these to the server
In Evol all this is done by one person.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Is a very good explanation, now I know why, so after the "pixel here and there" nightmare I have to deal with the bureaucracy, It's going to take more time than i thoughtCrush wrote:The problem is the bureaucracy a new monster or equipment graphic has to get throug to get into TMW. When a graphic artist creates a new equipment graphic he has to:
-get a developer who is familiar with the animation system to realign the spritesheet and create an animation file for it because most new artists don't know how the animation system works
-get a developer to upload it to subversion
-modify the necessary server files or in most cases get someone to do it who knows what he is doing
-get a developer to upload the server files to subversion, too
-get Platyna to apply these to the server
In Evol all this is done by one person.