All development of pixel art and graphics
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Modanung
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by Modanung » 07 Oct 2007, 15:25
Did some icons in Inkscape. I'm sure these will fit somewhere.

|_earth__|_wind__|_water_|_fire__|
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Crush
- TMW Adviser

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by Crush » 07 Oct 2007, 15:39
They are maybe something for the Wiki. Why did you post them as png graphics when you made them with Inkscape? We are all intelligent people who use non-crappy browsers that support SVG graphics.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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Modanung
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by Modanung » 07 Oct 2007, 16:31
a) I'm not sure if photobucket supports svg
b) If they'll be used in-game they should be png anyway we don't and won't support svg as far as I know.
c) Should I post stuff in xcf when I make something in Gimp?
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sir_lance
- Peon

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by sir_lance » 07 Oct 2007, 16:42
I was thinking that for the game maybe it would be nicer some abstract icons for the elements, to give a mistic efect. Here are the "Fifth Element" ones:

But these are maybe too abstract...
Here are the "Avatar" ones:

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Blamoo
- Peon

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by Blamoo » 07 Oct 2007, 18:07
Modanung wrote:Did some icons in Inkscape. I'm sure these will fit somewhere.

|_earth__|_wind__|_water_|_fire__|
nice =D
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sir_lance
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by sir_lance » 07 Oct 2007, 23:39
I've done this in small (but very very small). I hope it's useful or u take it as an idea:

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Modanung
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by Modanung » 08 Oct 2007, 17:41
The beauty of svg is that scaling doesn't influence quality:

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Holy
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by Holy » 20 Nov 2007, 00:02
I really like those.

Modanung