That doesn't look like sandstone at all. Perhaps you should try lighter colour?AxlTrozz wrote:New version with some sandstone floor but with some sand.
temple development by Axl
when you use dithering you should avoid checkboard patterns or other regular patterns and try to place the pixels as random as possible.
Bad dithering:
Good dithering:
Bad dithering:
Good dithering:
- former Manasource Programmer
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Yeah, but the half and half version has the same problem, the sand is still too unnatural. Sand won't become wavy unless it is under strong wind.AxlTrozz wrote:thank you, I like your version but more like "dust over floor", good effect, did you check the "half and half" version where I tried to improve a little the version you have in your post.saphy wrote:That doesn't look like sandstone at all. Perhaps you should try lighter colour?
Since the wall and the sand has very similar colour, the wavy sand floor look nicer due to higher contrast (wave vs plain/dotted wall). But it is still doable using other technique, such as adding crumbled rocks or cracks between wall and grounds, changing the hue/lighting of the floor or wall, or introducing more shadow/lightning effect.
I'm trying to create the temple maps:
I used some tiles from the desert tileset
Temple Exterior
I used some tiles from the desert tileset
Temple Exterior
Last edited by AxlTrozz on 15 Aug 2010, 23:06, edited 1 time in total.
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Done, I removed one of the shadows and now I'm experimenting with the tileset, I'm trying to create a 60 x 60 tilemap, but I'm stil in progress...Bjørn wrote:Looks very nice, though of course half of the shadows in the doorway have to be removed since the sun only shines in one direction at a time.
>>> Map
What do you mean with 60x60 tilemap? The tilesize? The tilesize of TMW is 32x32. The size of the whole tileset? The maximum is 512x512 pixels here. When this isn't enough you can split it up on multiple tilesets.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
The tiles are 32 x 32 and the tileset is 512 x 512 (by the wiki) but I'm trying to create a map with 60 x 60 tiles (did I miss something ?) may be I didn't understand the tutorial , please any help would be apreciatedCrush wrote:What do you mean with 60x60 tilemap? The tilesize? The tilesize of TMW is 32x32. The size of the whole tileset? The maximum is 512x512 pixels here. When this isn't enough you can split it up on multiple tilesets.