How about this?Len wrote:If it was up to me I’d go with the 2nd oneSaphy wrote: I see. I have updated the shadow and shading to make it looks a bit sandy:
It can also look like this:
temple development by Axl
AxlTrozz wrote:Very nice, but i think the perspective is still off in the last two, or may be the shadows are too small, also the Arc needs some attention with the perspective
The result is awesome
personally I don't see any problems with the perspective However, It would be nice if the columns lined up with the fixtures on the roof when we tile it
Anything is possible, i just need to find the time in which to do itNow the greatest challenge with the snake is the light source, right now is from top and we need to change it to south west, also we need to give it some stone-like texture, do you think is possible ?
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Saphy, I took your model and did an slight change in perspective and shadows ( just as proposal, not finished), I hope you don't mind
Last edited by AxlTrozz on 15 Aug 2010, 23:12, edited 2 times in total.
I wouldn't mind of course. But the perspective isn't right. The farther the object, the smaller it should be, not the other way around. As of now, it seems as if it is tilting forward.AxlTrozz wrote:Saphy, I took your model and did an slight change in perspective and shadows ( just as proposal, not finished), I hope you don't mind
You probably want something like this instead:
This is not related to your work, but the road looks just too clean and new in contrast to the old and broken columns. When the temple is that ruined I wouldn't expect the road that leads to it to be so clean. Especially not in the desert. When you want a road that leads to it then maybe you should create some road tiles that look more broken with some sand on them.
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Alright, still a lot of small details and two version in the floor but this is the second version of temple entrance
I have to fix a bit the shadow in the entrance (still not 100% convinced, because when you try to see an interior from sunny outside seems to be completely black, unlikely objects directly under the sun the shadows are fade out because the reflections) but I'll try to soft the shadow a bit.
EDIT: I forgot the snakes, I'll fix it later
I have to fix a bit the shadow in the entrance (still not 100% convinced, because when you try to see an interior from sunny outside seems to be completely black, unlikely objects directly under the sun the shadows are fade out because the reflections) but I'll try to soft the shadow a bit.
EDIT: I forgot the snakes, I'll fix it later
You are sure it wasn't your mind playing tricks on you? Although the interior shadow doesn't have as much reflective light, it wouldn't differ that much.AxlTrozz wrote: I have to fix a bit the shadow in the entrance (still not 100% convinced, because when you try to see an interior from sunny outside seems to be completely black, unlikely objects directly under the sun the shadows are fade out because the reflections) but I'll try to soft the shadow a bit.
For example, in this picture:
If it was viewed from the top at 45 degree, most of the dark area will not be visible.