Login Gateway
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Login Gateway
I was just thinking, we have a login screen now, but wouldn't it be nice to have a gateway?
Not only could you log on, you could keep tabs on your friend list, set options, maybe view a gallery, browse online game manuals, etc. Anyone else in favor of this?
Not only could you log on, you could keep tabs on your friend list, set options, maybe view a gallery, browse online game manuals, etc. Anyone else in favor of this?
The Mana World System Coordinator.
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So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
We're starting to have a LOT of good ideas.. At some point we will have too much It's not that time yet and yes, that's a very practical idea, so in principle, I'm saying yes to it too, but I'm also wanting to point out that the growing enthusiasm and perhaps even hype are probably going to be a bad thing on the long run.
- Bjørn
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I see no need. Your friends are already reachable by email, IM and IRC, etc. and you can find them in the game after logging in. Also the manuals should probably just be on the website. I can't think of any options you would change there either.
Please if the people that think this would be cool would say why, then maybe their opinion could have a little bit of relevance.
Please if the people that think this would be cool would say why, then maybe their opinion could have a little bit of relevance.
It's just an extra we could throw in client-side to add some spice to the game. It doesn't really affect gameplay much, but players would appreciate it. Also, if TMW has multiple servers, screenshot capability, multiple character accounts, etc. it is nice to have a utility to manage this data as well as to setup the game. Still, the gateway is mainly aesthetic. It's just for fun and flavor.Bjørn wrote:Please if the people that think this would be cool would say why, then maybe their opinion could have a little bit of relevance.
The Mana World System Coordinator.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
gf
a Login Gateway would be good to have, but it should be low priority, as you know, we dont even have maps and items and all those other things finished, whats a game without items?!, btw, does anyone think this is kinda turning out like Runescap? or FFXI?
- ElvenProgrammer
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Well I don't see any reason why we should need a gateway. Your frinds could be reached in game by simply chatting with them and you can have help by typing something like /help or /manual i think.
And I agree with Rotonen we are starting to have too many ideas, I think we should focus with high priority ones: which one will you prefer magick attacks or a gateway ?
And I agree with Rotonen we are starting to have too many ideas, I think we should focus with high priority ones: which one will you prefer magick attacks or a gateway ?
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I would say that ideas are very different from "what to work on next"
I've got tons of ideas for the project I'm working on (one reason I want issue tracking so much), but what I'm actually working on is a very small subset of them. Discussion like this can help refine stuff to the point where it's actually usable once the larger items are done. However, I think making it very clear that just because an idea has been proposed doesn't mean it's going to be included could be a good idea. Less is often more in design.
I've got tons of ideas for the project I'm working on (one reason I want issue tracking so much), but what I'm actually working on is a very small subset of them. Discussion like this can help refine stuff to the point where it's actually usable once the larger items are done. However, I think making it very clear that just because an idea has been proposed doesn't mean it's going to be included could be a good idea. Less is often more in design.
Are we going to have multiple characters per account? If so, how many? What will players from the same account share? How will they differ?
The Mana World System Coordinator.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
well ..
good question
i guess many players would like that so they can test out what happens if they choose another way of life in The Mana World..
well but in some way i dislike it because it isnt realistic and of course if we would have these item boxes like RO.. this would be a possibility to kinda cheating.. and would reduce the community part in tmw .
i mean if everyone is able to get or make every item because he can create like 4 chars with all different skills there wouldnt be that much trading and stuff..
so i dun really know what would be better
good question
i guess many players would like that so they can test out what happens if they choose another way of life in The Mana World..
well but in some way i dislike it because it isnt realistic and of course if we would have these item boxes like RO.. this would be a possibility to kinda cheating.. and would reduce the community part in tmw .
i mean if everyone is able to get or make every item because he can create like 4 chars with all different skills there wouldnt be that much trading and stuff..
so i dun really know what would be better
ElvenProgrammer wrote:Maci: don't be rude, we're here to help people
- Bjørn
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Just imagine the scenario where we allow only one character per account. When players want more characters, they'll just create more accounts. So either way players will have as many characters as they can handle, basically.
So I think it's just a question of convenience. Creating another username/password for each account/character is not convenient I think, so I think it's reasonable to allow multiple characters on a single player account. Of course there should be a limit on this, but that's a policy thing that can be decided later.
So I think it's just a question of convenience. Creating another username/password for each account/character is not convenient I think, so I think it's reasonable to allow multiple characters on a single player account. Of course there should be a limit on this, but that's a policy thing that can be decided later.
- ElvenProgrammer
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