Running Sprites

All development of pixel art, maps and other graphics.


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Len
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Post by Len »

Jetryl wrote: effectively, they cause themselves to be in a constant state of "falling fowards", which is perfectly balanced by the inertia of the body
http://www.youtube.com/watch?v=m6aj045eQr4
00:24 - 00:30 is a good example of this

(Also its sad that most anime can’t match their openings)
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Dave
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Post by Dave »

The question is, should everyone run like a character out of Dragonball? :D I suppose with their arms back in that manner, the frame-count might be further minimized.
Len wrote:(Also its sad that most anime can’t match their openings)
I agree, Naruto stinks. :P
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Len
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Post by Len »

dabe wrote:The question is, should everyone run like a character out of Dragonball? :D I suppose with their arms back in that manner, the frame-count might be further minimized.
Len wrote:(Also its sad that most anime can’t match their openings)
I agree, Naruto stinks. :P
I never said they should run with their arms back like that, its just a good example of how people tend to lean forward when they running.(and the one fat kid was running normally with his arms swaying)
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Dave
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Post by Dave »

Ha.. fat kid can't ninja-run.
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