Mushroms Forest Cave
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
Len has clearly clued into this before, but a guy I know named Josiah Tobin made this tutorial on making cliff tiles:
http://www.petesqbsite.com/sections/exp ... #clifftile
If you're working on a cave wall, this could be very useful for figuring out how to do texturing. As has been mentioned, you'll want to have more vertical striations that horizontal, but it should still be very helpful. (Said vertical striations would come from picking a different basic shape you lay down for the lit/unlit regions.)
http://www.petesqbsite.com/sections/exp ... #clifftile
If you're working on a cave wall, this could be very useful for figuring out how to do texturing. As has been mentioned, you'll want to have more vertical striations that horizontal, but it should still be very helpful. (Said vertical striations would come from picking a different basic shape you lay down for the lit/unlit regions.)
It might also be helpful to just create a rock texture then mess with the colors till you find one you like. Then create the basic shapes of the rocks making up the wall and refineJetryl wrote:Len has clearly clued into this before, but a guy I know named Josiah Tobin made this tutorial on making cliff tiles:
http://www.petesqbsite.com/sections/exp ... #clifftile
If you're working on a cave wall, this could be very useful for figuring out how to do texturing. As has been mentioned, you'll want to have more vertical striations that horizontal, but it should still be very helpful. (Said vertical striations would come from picking a different basic shape you lay down for the lit/unlit regions.)
Example:
(I was working on a rock for the forest tileset)
(SD3 Screenshot)
I think a cave like this would be perfect
(Screenshot from Trickster Online)
We can also create simple mushrooms, like the multi-colored spots in the screenshots (as if the shrooms had just started to sprout)
Also you can create cluster tiles, in which you would have multiple mushrooms grouped together rather than just individuals evenly spaced apart.
Pixel Battalion
I stayed up all night making this bloody shroom in the style of those from trickster... but I'm not as skilled as they are
Last edited by Len on 14 Feb 2008, 17:29, edited 2 times in total.
Pixel Battalion
that mushroom rocks.
Thats one good looking mushroom. That looks awesome.
MerlinX420
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
- ElvenProgrammer
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hope you feel better soon.AxlTrozz wrote:sorry I've been quite sick..
Good job shrinking that mushroom. Len made a good point about the mushrooms the other day; we should try to make some tiles that are clusters of mushrooms. Most of these clusters would be made up of the smallest mushrooms, but each tile could contain more than a single variety. Just another possible remedy to reduce blockiness.
Yes, get better soon we need you to help beautify the Mana world.dabe wrote:hope you feel better soon.AxlTrozz wrote:sorry I've been quite sick..
Good job shrinking that mushroom. Len made a good point about the mushrooms the other day; we should try to make some tiles that are clusters of mushrooms. Most of these clusters would be made up of the smallest mushrooms, but each tile could contain more than a single variety. Just another possible remedy to reduce blockiness.
Pixel Battalion
Re: Mushroms Forest Cave
Dabe, Len thank you for your words, I feel better now
P.S. by the way, what a nice new look in the forum (Platyna don't kill me because I'm out of the topic )
P.S. by the way, what a nice new look in the forum (Platyna don't kill me because I'm out of the topic )
Re:
Glad to see our work morale is improving...Len wrote:I stayed up all night making this...
You have my symphaties too. (Rather poorly expressed.)AxlTrozz wrote:I've been quite sick..
This message used to be meaningful.
Re: Re:
Rotonen wrote:You have my symphaties too. (Rather poorly expressed.)AxlTrozz wrote:I've been quite sick..
Thank you Rotonen
Re: Mushroms Forest Cave
Last edited by Len on 20 Feb 2008, 05:58, edited 1 time in total.
Pixel Battalion