Maybe you could first pass me your frames? I modified your animated gif which doesn't contain the alpha layer of the frames and as such this version only looks good on a light background because it fades to white.Talaroc wrote:Bjorn: I like it. A lot. In fact, I'm willing to agree with you and Kyokai; this animation is done. If you could send me the individual frames, I'll start slapping them onto a spritesheet, and working on the other directions and female version.
Character sprites
- Bjørn
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I don't think so...
That's 3 clothing sets for every piece of body equipment, and people go from rich to poor pretty fast in an MMORPG. This is ok in 3D games where you can just scale the clothing, but it won't work well for us.
That's 3 clothing sets for every piece of body equipment, and people go from rich to poor pretty fast in an MMORPG. This is ok in 3D games where you can just scale the clothing, but it won't work well for us.
The Mana World System Coordinator.
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So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
I do understand the triple amount of work. Just bouncing around ideas Well perhaps we could do a really twisted approach on this and introduce cosmetic surgery into the world: if you're really really rich, you could change yourself into a really thin or a fat person? That way there wouldn't have to be EVERYTHING in three sizes, just some pieces, preferrably the most expensive ones.
Indeed. We're allready going to have male/female, different skin colors, dynamic clothing/equipment, and customizable hair and faces. I don't think we really need different builds (although I did think about it earlier, but it would just mean too much work--we'd also have to restrict what people could and couldn't wear just based off their body type.
How are we going to handle male and female body types, by the way? Are we just going to make 2 sets of each equipment? Or have double the number of equipments and make them gender specific?Talaroc wrote:Indeed. We're allready going to have male/female, different skin colors, dynamic clothing/equipment, and customizable hair and faces. I don't think we really need different builds (although I did think about it earlier, but it would just mean too much work--we'd also have to restrict what people could and couldn't wear just based off their body type.
The Mana World System Coordinator.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
Two sets of the equipment that would be effected should work fine. This means shirts, pants, and some armor would be doubled, but very little else (I'm only going to make the minimum changes necessary to the sprite to make the female version; the only changes are going to be in the area between the chest and hips). We could either make the effected items gender-specific, or just have the sprite change depending on the character holding/wearing them (ie, when a male character holds this shirt, it uses the male shirt sprite, and if he gives it to a female character, it starts using the female shirt sprite). I don't really care either way.
how are the other walking sets coming?
The Mana World System Coordinator.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.