Running
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
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Running
Hi people, i was thinking it for a while...
In TMW, only 3 of 10 skills are used, but i think another skill to do, Run.
(if is possible)
What you say about this?
In TMW, only 3 of 10 skills are used, but i think another skill to do, Run.
(if is possible)
What you say about this?
Drizak
- ElvenProgrammer
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Re: Running
It is not possible at the moment. We're evaluating wether to add it to tmwserv
Re: Running
"technically impossible" is engineers jargon and can roughly be translated as "maybe there is a way to solve the problem, but it is way too boring and pointless to deal with it"
OK, let's be serious. There won't be any major changes to the game mechanics on the current server because we concentrate on developing a new server and when this is finished all changes at the current server would go to the trash bin anyway. So you won't see any new skills on the current server.
OK, let's be serious. There won't be any major changes to the game mechanics on the current server because we concentrate on developing a new server and when this is finished all changes at the current server would go to the trash bin anyway. So you won't see any new skills on the current server.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: Running
Please read [The New Server FAQ] for any questions regarding the new server.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
- Sertraline
- Novice
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- Joined: 02 Dec 2007, 03:29
- Location: Austin, TX, USA
Re: Running
What about some of the skills that eAthena has built into its software?Crush wrote:OK, let's be serious. There won't be any major changes to the game mechanics on the current server because we concentrate on developing a new server and when this is finished all changes at the current server would go to the trash bin anyway. So you won't see any new skills on the current server.
Also, I know people who have modded their clients to walk faster... a new animation wouldn't be necessary. Couldn't someone easily make a patch to toggle fast walk and normal walk?
I know working on the current servers mechanics is frowned upon, but both of these ideas sound (to me) like very simple additions that anyone with some coding experience could do... it wouldn't have to be delegated to the TMWserv team. Are you saying if someone submitted new skills they'd be shot down on principle?
Re: Running
I think it's pretty clear that the eAthena server software just isn't suited for TMW -- actually, I would use TMW's current server over eAthena any day (in fact, I am! ).
But anyway, the point is that asking for features and improvements to the current publicly available client/server binaries is pointless. It's all going to be thrown away as it is.
Once TMWSERV comes out of pre-alpha development, we should all see a major improvement to what the current server offers. I can tell you this first hand because I'm running an instance of the latest tmwserv SVN code and, while it still needs some work before a public alpha can really be effectively offered, it's quite effective.
Bottom line is, be patient.
But anyway, the point is that asking for features and improvements to the current publicly available client/server binaries is pointless. It's all going to be thrown away as it is.
Once TMWSERV comes out of pre-alpha development, we should all see a major improvement to what the current server offers. I can tell you this first hand because I'm running an instance of the latest tmwserv SVN code and, while it still needs some work before a public alpha can really be effectively offered, it's quite effective.
Bottom line is, be patient.
- Leeor
"Oh, no thanks. I ate a boulder on the way in." - Shrek
"Oh, no thanks. I ate a boulder on the way in." - Shrek
Re: Running
I think "major improvement" is an understatement (and if I have my way it will not only play better but look nicer too)leeor_net wrote:I think it's pretty clear that the eAthena server software just isn't suited for TMW -- actually, I would use TMW's current server over eAthena any day (in fact, I am! ).
But anyway, the point is that asking for features and improvements to the current publicly available client/server binaries is pointless. It's all going to be thrown away as it is.
Once TMWSERV comes out of pre-alpha development, we should all see a major improvement to what the current server offers. I can tell you this first hand because I'm running an instance of the latest tmwserv SVN code and, while it still needs some work before a public alpha can really be effectively offered, it's quite effective.
Bottom line is, be patient.
Pixel Battalion
Re: Running
Perhaps "profound difference" would be more appropriate?
- Leeor
"Oh, no thanks. I ate a boulder on the way in." - Shrek
"Oh, no thanks. I ate a boulder on the way in." - Shrek
Re: Running
If you're comparing the overall quality of the current, eAthena-powered junkheap and the future, TMWserv-powered work-of-art, I'm pretty sure both descriptions will be adequate. Even if running isn't included, though I really hope it will be."major improvement" .. "profound difference"