Thanks, but it took surprisingly little effort on my parti wrote:Len wrote:
[FND]forest tileset
Re: forest tileset
Pixel Battalion
Re: forest tileset
Well, that's teamwork. I just made concept inner rings in inkscape, you added details and textures. And of course Saphy's brilliant plants. I got some other ideas. For example hollow in big trunk which could be used as shelter / home. Maybe I will design outlines in inkscape - that is kinda good tool, it helps a lot to keep good perspective of tiles.Len wrote:Thanks, but it took surprisingly little effort on my parti wrote:Len wrote:
Re: forest tileset
Nice trunk. ^_^Len wrote:
I finally got around to make a bigger plant. At first, I was going to make a bamboo bush based on my little tree on flower pot (what is it called again??), but it is gone before I could draw it. So I am making this based on my bush tile. This is what I have so far:
And with higher contrast and shadow:
And I just made a quick patched-up small tree:
The leaves were just brushed on, so it isn't as detailed as I like. Is the shading done correctly? Somehow, it seems as if the perspective is wrong.
Last edited by Saphy on 18 Mar 2008, 05:04, edited 3 times in total.
Re: forest tileset
Saphy
other than that, OMG! OMG! I must learn how you make such nice plants
I think the base of the tree is whats doing it (try extending the roots towards the viewer some more)The leaves were just brushed on, so it isn't as detailed as I like. Is the shading done correctly? Somehow, it seems as if the perspective is wrong.
other than that, OMG! OMG! I must learn how you make such nice plants
Pixel Battalion
Re: forest tileset
Extending the roots towards the viewer?Len wrote:Saphy
I think the base of the tree is whats doing it (try extending the roots towards the viewer some more)The leaves were just brushed on, so it isn't as detailed as I like. Is the shading done correctly? Somehow, it seems as if the perspective is wrong.
other than that, OMG! OMG! I must learn how you make such nice plants
Anyway, the shading on the leaves is mind blogging, so I tried to fix it up:
Is this version better?
I am using Modanung's SimpleTree as reference:
Anyway, I really should go to bed. :p
Re: forest tileset
The ellipse at the base of the tree needs to match that of the top (the start of the vegetation)
Pixel Battalion
Re: forest tileset
Like this?
It still looks weird.
It still looks weird.
Re: forest tileset
Heres an example (I superimposed my old tree base on to your tree, I'm lazy )Saphy wrote:Like this?
It still looks weird.
I also shortened the tree slightly (the truck looked a little to long for such a small top)
You'll notice that the base of your original tree almost ends in a straight line giving it a head on view (that is compared to the top of the tree) rather than a slightly top down view
I have come to hate my old grade school art teachers, they would give you the lesson but never tell you how it was important or how it could be used. They would make us draw geometric shapes and they never said anything about how this was useful. But I know now, its to help you better envision perspective by braking objects down to their basic shapes.
It should now be clear why your tree looked off
Pixel Battalion
Re: forest tileset
I see. I will start with remodeling the trunk first. This is what I have so far:
Is the perspective alright?
Is the perspective alright?
Re: forest tileset
It is still incorrect. You need more shading at the base. In other words: the closer to the ground the tree gets, the darker it gets.Saphy wrote:I see. I will start with remodeling the trunk first. This is what I have so far:
Is the perspective alright?
Re: forest tileset
explainPauan wrote:It is still incorrect. You need more shading at the base. In other words: the closer to the ground the tree gets, the darker it gets.Saphy wrote:I see. I will start with remodeling the trunk first. This is what I have so far:
Is the perspective alright?
Pixel Battalion
Re: forest tileset
The farther an object is from a light source, the darker it is. Since the sun is up high in the sky, that means that the closer you are to the ground, the darker you become. The reason it looks like the tree is bending backwards is because there is too much light near the roots. By darkening the areas closer to the ground, you fix that error.Len wrote:explainPauan wrote:It is still incorrect. You need more shading at the base. In other words: the closer to the ground the tree gets, the darker it gets.Saphy wrote:I see. I will start with remodeling the trunk first. This is what I have so far:
Is the perspective alright?
Re: forest tileset
With a light source such as the sun it hardly makes much of a difference, actually the closer to the top of the tree the darker it would become. Because some of the light is obstructed by the vegetation of the tree.The farther an object is from a light source, the darker it is. Since the sun is up high in the sky, that means that the closer you are to the ground, the darker you become. The reason it looks like the tree is bending backwards is because there is too much light near the roots. By darkening the areas closer to the ground, you fix that error.
Modanung's tree is a good example
Pixel Battalion
Re: forest tileset
True, the difference is subtle. But it is still there. Our eyes are complex enough to tell when that subtle difference is there... or not. Also, that only applies when the tree actually has foliage.Len wrote:With a light source such as the sun it hardly makes much of a difference, actually the closer to the top of the tree the darker it would become. Because some of the light is obstructed by the vegetation of the tree.The farther an object is from a light source, the darker it is. Since the sun is up high in the sky, that means that the closer you are to the ground, the darker you become. The reason it looks like the tree is bending backwards is because there is too much light near the roots. By darkening the areas closer to the ground, you fix that error.
Modanung's tree is a good example
Re: forest tileset
Why would the trunk get darker just because it is closer to the ground? O_oPauan wrote:It is still incorrect. You need more shading at the base. In other words: the closer to the ground the tree gets, the darker it gets.
Anyway, I have made the part closer to the ground darker:
And with the leaves:
Or if the base wasn't darkened:
Last edited by Saphy on 19 Mar 2008, 05:08, edited 1 time in total.