you mean like this:littlepinksprite wrote:Could someone post the frames for This --->http://i6.photobucket.com/albums/y203/M ... Arrow1.gif animation, please?
New playerset's frames and animation
Re: New playerset's frames and animation
Re: New playerset's frames and animation
littlepinksprite wrote:Could someone post the frames for This --->http://i6.photobucket.com/albums/y203/M ... Arrow1.gif animation, please?
- Modanung
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Re: New playerset's frames and animation
The frames with alpha layer and underwear (and without facial expression) are in your TMW directory.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
Re: New playerset's frames and animation
I rather prefer version without underwear :PModanung wrote:The frames with alpha layer and underwear (and without facial expression) are in your TMW directory.
Underwear should be additional item.
Re: New playerset's frames and animation
I am still wondering why noone made a nude patch yet.
- former Manasource Programmer
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Re: New playerset's frames and animation
I got one :)Crush wrote:I am still wondering why noone made a nude patch yet.
But for some reasons it haven't been released. Guess why :P
the game may contain mature content
PARENT ADVISORY :P
Re: New playerset's frames and animation
Platyna disliked the no-underwear part
Re: New playerset's frames and animation
no one could (or should) consider that maturei wrote:I got oneCrush wrote:I am still wondering why noone made a nude patch yet.
But for some reasons it haven't been released. Guess why
the game may contain mature content
PARENT ADVISORY
Pixel Battalion
Re: New playerset's frames and animation
Len I total agree but there was a huge uproar in some circles when it was realized that Lizzy from the "Rampage" arcade game shrunk down to a nude woman (her waist was only 3 pixels wide what on earth was someone going to see )Len wrote:no one could (or should) consider that maturei wrote:I got oneCrush wrote:I am still wondering why noone made a nude patch yet.
But for some reasons it haven't been released. Guess why
the game may contain mature content
PARENT ADVISORY
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
Re: New playerset's frames and animation
You mean this game? http://www.midway.com/page/ClassicGameP ... me=rampage
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: New playerset's frames and animation
Yes, the link you gave is not working but the original "Rampage" put out by Midway in the 1980'sCrush wrote:You mean this game? http://www.midway.com/page/ClassicGameP ... me=rampage
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
Re: New playerset's frames and animation
Saphy wrote:
To bring things back to the sword attack animation for a bit. I looked at all the sword attacks that have been done for here and I looked at how other games did a sword attack. Fundamentally the way the sword swings is the same but the animations shown here all stopped and returned to start after one swing. This gives the swing a chopping axe type motion but never really looked sword like. All the other games had two swinging motions on their base attacks. There is the initial swing and a back swing that returns the sword to the start position. I have seen this done to look good for both double and single edged weapons. I took this animation because I felt it was the closest to what was needed to show what I am talking about. I cut the first swing to 3 frames and added 2 second swing making it a total of 6 frames. This is very rough and not meant to be a finished animation at all. I hope its a step in the right direction.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
Re: New playerset's frames and animation
that is fantastic for one handed swords with a bit of polishing it could be great! but we would need something slightly different for two handed weapons.
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Re: New playerset's frames and animation
we need whip animation sprites, i just spent about an hour making my attempt and deleted it thinking i had saved it LOL bloody great. =/ ;-; *siff anyway* heres a concept of what i had.
...............enjoy (>_>);;
...............enjoy (>_>);;
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like my avatar? i drew a concept of old savior plate which is now outaded in a bout 5 mins. if you have an avatar froma game you would like me to draw for you give me a PM.
Re: New playerset's frames and animation
Please drop that second swing - it doesn't reflect the (new) game mechanics and means two unnecessary frames. Also note that a "chopping axe type motion" isn't that bad because the same animation is supposed to be used for axes.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.