Cannon Travel

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


Forum rules

This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

Its current use is for the continued development of the server and game it has always served: TMW Classic.

User avatar
Othello
Novice
Novice
Posts: 110
Joined: 04 Feb 2008, 11:15
Location: Amersfoort, the Netherlands
Contact:

Cannon Travel

Post by Othello »

I was wondering, will there be travel by cannon like in TSOM? It should :)
Attachments
SecretOfMana-Desert-CannonTravel.png
SecretOfMana-Desert-CannonTravel.png (8.16 KiB) Viewed 4401 times
"I'm a Mog, half man, half dog... I'm my own best friend!" - Barf

My blog
User avatar
Modanung
Grand Knight
Grand Knight
Posts: 1719
Joined: 20 May 2005, 15:51
Location: Groningen, The Netherlands
Contact:

Re: Cannon Travel

Post by Modanung »

I'm more for trains, (air)ships and caravans.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
Othello
Novice
Novice
Posts: 110
Joined: 04 Feb 2008, 11:15
Location: Amersfoort, the Netherlands
Contact:

Re: Cannon Travel

Post by Othello »

well, if you want to stay close to the spirit of TSoM, you must use cannons! :)
"I'm a Mog, half man, half dog... I'm my own best friend!" - Barf

My blog
User avatar
Dave
Warrior
Warrior
Posts: 294
Joined: 26 Mar 2006, 16:39
Location: USA

Re: Cannon Travel

Post by Dave »

I never cared much for the cannon travel feature and the cannon guy gives me the creeps. :? Less about my opinion however, I do remember talking about cannon travel at some point. As I recall, there was some sort of a consensus that it would be too much like SoM. If it did somehow make its way in to the game, I would at least hope for some significant damage when you slam in to the ground.
User avatar
AxlTrozz
Knight
Knight
Posts: 843
Joined: 04 Aug 2006, 23:12
Location: Now from TX

Re: Cannon Travel

Post by AxlTrozz »

What about Trebuchet travel ?

to travel short to mid distances
30% possibility of critical damage
less accurate, mean can take you to somewhere else hehe
User avatar
Othello
Novice
Novice
Posts: 110
Joined: 04 Feb 2008, 11:15
Location: Amersfoort, the Netherlands
Contact:

Re: Cannon Travel

Post by Othello »

Dave wrote:... As I recall, there was some sort of a consensus that it would be too much like SoM. ...
I am ofcourse reasoning on the idea that the game world is loosly based on concpets of early console RPGs like SoM, so if the game is called 'The Mana World'... I can hardly image it can be too much like SoM when it comes down to the game-world.

I don't understand the 'realism' argument. Like that you could never surive a cannon blast... ofcourse not! But neither does magic exist, or can you come back when you are dead. That doesn't mean we are not cooperating that into the game. I think cannon travel is a perfectly acceptable, and even almost 'must have' feature in something like the Mana World. On which terms we can discuss...
"I'm a Mog, half man, half dog... I'm my own best friend!" - Barf

My blog
User avatar
Len
Knight
Knight
Posts: 1479
Joined: 05 Feb 2007, 06:17
Location: Lurking in the shadows

Re: Cannon Travel

Post by Len »

Othello wrote:
Dave wrote:... As I recall, there was some sort of a consensus that it would be too much like SoM. ...
I am ofcourse reasoning on the idea that the game world is loosly based on concpets of early console RPGs like SoM, so if the game is called 'The Mana World'... I can hardly image it can be too much like SoM when it comes down to the game-world.

I don't understand the 'realism' argument. Like that you could never surive a cannon blast... ofcourse not! But neither does magic exist, or can you come back when you are dead. That doesn't mean we are not cooperating that into the game. I think cannon travel is a perfectly acceptable, and even almost 'must have' feature in something like the Mana World. On which terms we can discuss...
I’m In favor of airship travel, mainly because I want to create a land of mist and clouds in which you can see a picture of the world below in between the clouds and this would be a logical way to get to it.

I think we should strive to have our own style (the key word is loosly based on)
so if the game is called 'The Mana World'...
BTW, the word and concept of Mana is very very old....
Image
Pixel Battalion
User avatar
Dave
Warrior
Warrior
Posts: 294
Joined: 26 Mar 2006, 16:39
Location: USA

Re: Cannon Travel

Post by Dave »

But neither does magic exist, or can you come back when you are dead.
While I'll admit these things are not realistic, they are easily more significant to gameplay than the notion of travel by cannon. I never really mentioned realism directly, but on that issue, it's more a matter of believability.

Sure you can survive being blasted from a cannon, but can you survive a fall from that height, at that velocity, with no safety equipment awaiting your arrival? Believability would dictate that no, you could not.

As Len pretty much just stated, Squaresoft didn't invent the concept of Mana. I feel that being too overtly "inspired" by things from SoM, will lead to an environment with a ripped-off feeling. This is why we didn't use the same races, same elements, etc. If we wanted the game to be that much like SoM, every character would begin the game in Potos Village, holding a rusty sword.

The only way I can imagine this feature in TMW would be as more of a hidden novelty, with a SINGLE location; not a network that spans the world.

"Welcome to Carl's Cannonry, can I interest you in a cannon? Sure it's precise. Can it shoot people?! I suppose it could, but what are you getting at?"

*Shoot me toward Tulimshar.
*Aim me at Argaes and fire!
*etc..

Though I don't think we should use it at all, if we do, I'd vote to keep it solitary, isolated and possibly hidden.
Vink
Warrior
Warrior
Posts: 365
Joined: 05 Mar 2008, 10:21
Location: Sweden

Re: Cannon Travel

Post by Vink »

Len wrote:I’m In favor of airship travel, mainly because I want to create a land of mist and clouds in which you can see a picture of the world below in between the clouds and this would be a logical way to get to it.
Instead of airships, maybe there could be angelic wings? I think it would be much more fun to fly through the mist and clouds on wings than in an airship. Perhaps you could get angelic wings when you do something really good? For example, you could donate some things to an orphanage, and then you get the wings, not exactly as a reward, more like a consequence. But only one flight for each pair of wings, so that you will have to do something good every time you wish to fly around in cloudland. :mrgreen:

Edit: Another idea, for those who like to play evil... ;) Maybe you could also get wings by somehow stealing them from an angelic creature, but then they turn red or black instead of being white?
Last edited by Vink on 29 Apr 2008, 16:46, edited 1 time in total.
User avatar
Dave
Warrior
Warrior
Posts: 294
Joined: 26 Mar 2006, 16:39
Location: USA

Re: Cannon Travel

Post by Dave »

That's more of a personal option than a travel service.. one of the conceptual races would ideally be winged, but they're more like birds than angels.
User avatar
Othello
Novice
Novice
Posts: 110
Joined: 04 Feb 2008, 11:15
Location: Amersfoort, the Netherlands
Contact:

Re: Cannon Travel

Post by Othello »

Or the bird like in Zelda 3 :) That would be cool. If you are a magic user you might have a 'transporter'... maybe you can even mail yourself in the post-office :D. 'I'd like to be send to the Farmer Village please'. Then they stamp you all over... and you'll be mailed. Now the mail in TMW works by magic ofcourse, or monkeys puting things in tubes which span the entire world! .. something like that... did I mention monkeys?
"I'm a Mog, half man, half dog... I'm my own best friend!" - Barf

My blog
User avatar
Black Don
Knight
Knight
Posts: 660
Joined: 06 Feb 2008, 21:30

Re: Cannon Travel

Post by Black Don »

The idea of monkeys using pneumatic tubes always makes me laugh :lol:
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
User avatar
Red Lord
Novice
Novice
Posts: 137
Joined: 15 Apr 2008, 22:06
Location: USA

Re: Cannon Travel

Post by Red Lord »

Len wrote: I’m In favor of airship travel, mainly because I want to create a land of mist and clouds in which you can see a picture of the world below in between the clouds and this would be a logical way to get to it.
This seems like a good idea, since we have a town in the clouds. We could have a whole network of cloudlands plus the ground.
Formerly Blacklord
User avatar
Dave
Warrior
Warrior
Posts: 294
Joined: 26 Mar 2006, 16:39
Location: USA

Re: Cannon Travel

Post by Dave »

If no one has anything else about the possible use of Cannon Travel, maybe this thread should be renamed to something more generalized, such as.. "Travel Services"
zick
Novice
Novice
Posts: 194
Joined: 21 Feb 2007, 03:30
Location: City Of Champions Again

Re: Cannon Travel

Post by zick »

I like Axl's trebuchet travel idea ... I especially like the not so accurate results which can land you in a place where you didn't want to go.
Locked