[WIP] Iconset Refresh

All development of pixel art, maps and other graphics.


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i
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[WIP] Iconset Refresh

Post by i »

I have done some minor changes in currently used icons. New version is already on SVN.

Image->Image
Image->Image
Image->Image
Image->Image
Image->Image
Image->Image

Any constructive criticism?
Last edited by i on 31 Aug 2008, 16:38, edited 1 time in total.
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feline monstrosity
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Re: Iconset Refresh

Post by feline monstrosity »

Definitely a huge improvement (I had noticed how awful those old ones looked). Perhaps the are a little blurry? Or maybe they just seem that way next to the old ones with their very bold black lines.
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Re: Iconset Refresh

Post by i »

feline monstrosity wrote:Perhaps the are a little blurry? Or maybe they just seem that way next to the old ones with their very bold black lines.
They may look a bit blurry because of lower contrast on edges and new shadings and shadow. I redrawn 13 icons today. And I think that they fit game a little bit more than previous ones ;)
iru_weapons.png
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Re: Iconset Refresh

Post by Shaili (a.k.a. tds) »

Edges and shadows are definetly better. Good job, Iru ;)
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Jetryl
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Re: Iconset Refresh

Post by Jetryl »

*hands i a cookie*
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i
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Re: [WIP] Iconset Refresh

Post by i »

Today I've done some refreshment too.
2008-08-31-iconrefresh.png
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Spit23
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Re: [WIP] Iconset Refresh

Post by Spit23 »

I like the new versions, good work! But I think the blade of the short sword should be longer, it looks unnatural to me like a malformed dagger.
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Bankai777
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Re: [WIP] Iconset Refresh

Post by Bankai777 »

*caveman mode* the bankai likes the shields bankai pleased by new icons :lol: :mrgreen: :lol:
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Re: [WIP] Iconset Refresh

Post by Dawn »

Spit23 wrote:I like the new versions, good work! But I think the blade of the short sword should be longer, it looks unnatural to me like a malformed dagger.
That is why it is called a Short Sword.
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Re: [WIP] Iconset Refresh

Post by Spit23 »

Dawn300387 wrote:
Spit23 wrote:I like the new versions, good work! But I think the blade of the short sword should be longer, it looks unnatural to me like a malformed dagger.
That is why it is called a Short Sword.
Of course it's a short sword, but in reality there is no short sword with a hilt as long as its blade. It also shouldn't be as long as the "normal" sword. I made a alternate version for it.

Image
The original short sword sprite
Image
My alternate version
Image
The "normal" sword sprite

See what I mean?
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Re: [WIP] Iconset Refresh

Post by i »

Spit23 wrote:Image
The original short sword sprite
Image
My alternate version
Image
The "normal" sword sprite

See what I mean?
You did medium sword then ;)
Short sword should stay cute and kawaii IMO ;P
It has wide and short edge. Opposite to dagger which should have thin edge.
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Re: [WIP] Iconset Refresh

Post by Spit23 »

i wrote:It has wide and short edge. Opposite to dagger which should have thin edge.
That's why I called it "malformed dagger" and not "dagger" :wink:

I just think that it doesn't really fit in the concept, cause every "stronger" weapon looks "stronger" too. Except the short sword, it looks like the most harmless weopon in game in my opinion. The most harmless weopen (the knife) also should have another item I think, it's too big and looks (because of the size) too brutal.
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Re: [WIP] Iconset Refresh

Post by i »

Spit23 wrote:
i wrote:It has wide and short edge. Opposite to dagger which should have thin edge.
That's why I called it "malformed dagger" and not "dagger" :wink:

I just think that it doesn't really fit in the concept, cause every "stronger" weapon looks "stronger" too. Except the short sword, it looks like the most harmless weopon in game in my opinion. The most harmless weopen (the knife) also should have another item I think, it's too big and looks (because of the size) too brutal.
A-Bomb doesn't look really stronger according to it's size ;) Same as H-Bomb :P But I understand your conception. We could make it longer, but only a little, 2px max
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Re: [WIP] Iconset Refresh

Post by Jetryl »

/me agrees with i.
Image
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