[WIP] Fallen Stones Tileset

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Shaili (a.k.a. tds)
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[WIP] Fallen Stones Tileset

Post by Shaili (a.k.a. tds) » 08 Jun 2008, 22:26

In order to complete a map, I ask pixel artist to complete some tiles on fallen stones.

Some reference:

http://www3.varesenews.it/immagini_arti ... frana4.jpg

http://upload.wikimedia.org/wikipedia/c ... ppetto.jpg
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Re: Request: Fallen Stones Tileset

Post by Rotonen » 09 Jun 2008, 12:27

It'd be nice if you also:

1) Gave a link to the mapping thread where this arose.
2) Stated to which tileset is in question or do you want a new one.
3) Described a bit in detail about what you are trying to achieve.
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Re: Request: Fallen Stones Tileset

Post by Shaili (a.k.a. tds) » 09 Jun 2008, 12:50

Sorry. I was working on:

Image

The tileset is obviously the cave one: I need some stones which have digged the terrain.

I derivate from Forest tileset a rock for giving an idea:
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Re: Request: Fallen Stones Tileset

Post by EJlol » 09 Jun 2008, 15:22

I actually do not like this tileset at all.

- There is no way you can use the lava
- You can still find some purple on the tileset
- It looks like its blowed up and then blurred to make it seems like it isn't blowed up.
- The water is totally different from the other water

So instead of improving this tileset, what about a NEW tileset?
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Re: Request: Fallen Stones Tileset

Post by Shaili (a.k.a. tds) » 09 Jun 2008, 15:42

EJlol wrote:I actually do not like this tileset at all.

- There is no way you can use the lava
- You can still find some purple on the tileset
- It looks like its blowed up and then blurred to make it seems like it isn't blowed up.
- The water is totally different from the other water

So instead of improving this tileset, what about a NEW tileset?
Those decision must be taken by pixel artists. I only tried a work for the current (usable) set.
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Re: Request: Fallen Stones Tileset

Post by Crush » 09 Jun 2008, 16:08

Feel free to start working on a new cave tileset, EJlol.
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Re: Request: Fallen Stones Tileset

Post by EJlol » 09 Jun 2008, 16:14

I might do this after I finished the monster.
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Re: Request: Fallen Stones Tileset

Post by feline monstrosity » 09 Jun 2008, 16:14

~Feline Monstrosity
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Re: Request: Fallen Stones Tileset

Post by Crush » 09 Jun 2008, 17:06

I started to work on some cavein tiles and some boulders laying around. Here a WIP mockup:
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Re: Request: Fallen Stones Tileset

Post by zipon » 09 Jun 2008, 17:14

Nice work whet the stone wall there :) we need some new cave tiles to map whet.
hope it makes it ind to the game
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Re: Request: Fallen Stones Tileset

Post by Shaili (a.k.a. tds) » 09 Jun 2008, 17:15

That's a good start. Form the pile of stones looks a little bit 'thin'. Anyway, it's a good point. Thanks for your work, Crush
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Re: Request: Fallen Stones Tileset

Post by Rotonen » 09 Jun 2008, 17:18

The wall style of the walls is kind of nice for something manmade. This can of course be revised and nitpicked over time towards perfection.

More importantly, yes: We need a tileset for natural caves. Just go through Final Fantasy 6 tilesets and map designs a lot before starting the tileset. Start a topic and someone post it on Mantis too on it once you start the process. (Start the design process by a list of tiles required. Mappers should be active in this process too.)
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Re: Request: Fallen Stones Tileset

Post by Crush » 11 Jun 2008, 16:00

Here is the tileset with the new tiles in case someone wants to experiment with it:
Image
(Note to mappers: Do not use it for productive mapping yet because the tile organisation might change)
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Re: Request: Fallen Stones Tileset

Post by Shaili (a.k.a. tds) » 11 Jun 2008, 17:08

It can be a kind of improvement.

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Re: Request: Fallen Stones Tileset

Post by Rotonen » 11 Jun 2008, 23:09

Someone at least please redo that spider web.
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