Expanding Hurnscald shops

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


Forum rules

This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

Its current use is for the continued development of the server and game it has always served: TMW Classic.

Post Reply
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Expanding Hurnscald shops

Post by Jaxad0127 »

This is part of an effort to improve Hurnscald.

I'm trying to add some more services to Hurnscald so it has all of the services that Tulimshar provides. This thread is for the general store, monster points, bank :lol: , casino, PVP entrance, barber, and a new location for the cloth dyer (Selim). This may seem like a lot, but I have an idea on how to accomplish all of this. To do some of this, we'll need more tiles.

Casino/PVP:
I'm planning on using the unused space in the inn/tavern (the western half of it's first floor) for the casino and PVP entrance. Some new tiles will be needed to finish this one. The entrance would be right next to the receptionist, in a separate room. I'm also planning on having the PVP entrance be in a cave beneath the tavern/inn that leads to the cave snake cave (and possibly other areas).

General Store/Bank:
The house behind Selim will be used for the general store, bank, and Selim himself. Many of Neko's services are already available in Hurnscald, but a simple clothing shop (cotton and leather clothing, and some hats), foodstuffs, and misc items would go here. Selim would have his own corner with some machinery, etc. The banker can just stand there behind his counter.

Monster points:
The monster points can either be with the general store or the casino. I also have some ideas on improving the monster point system.

Barber:
The barber can be anywhere, but the general store or the south east corner of the town are the areas I'm proposing for him/her.

All of this will require a single new map and an expansion of Hurnscald's indoor map, which I'll start after I get some sleep. I posting this here to see what people think of this proposal.

Here's the updated map 20: http://jaxad0127.googlepages.com/new_20.tmx
Last edited by Jaxad0127 on 22 Jul 2008, 16:34, edited 1 time in total.
Image
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: Expanding Hurnscald shops

Post by Jaxad0127 »

Here's a look at the new store for Hurnscald:
Image
This is the shop thats right behind Selim, directly south of the Soul Menhir.
Image
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: Expanding Hurnscald shops

Post by Jaxad0127 »

(image removed)
This is the west wing of the tavern/inn. I'm planning on putting a casino here. The door leads to the reception area and the rest of the inn/tavern. The stairs lead to the basement:
(image removed)
This is beneath the inn/tavern. The stair lead to the casino above. The door leads to new caves and the PVP area.

EDIT: Images removed. West wing removed from map. Basement available below.
Last edited by Jaxad0127 on 11 Aug 2008, 02:34, edited 1 time in total.
Image
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: Expanding Hurnscald shops

Post by Jaxad0127 »

I've been talking with Crush and the western wing of the Inn/Tavern will be eliminated and the basement entrance will be in the eastern part of the floor.

Image
Here's the updated basement. The stairs lead to the Tavern. The door leads to the cave.

Image
Here's the entrance to the basement. It's at the far east end of the first floor of the tavern/inn.

TMX
Image
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Re: Expanding Hurnscald shops

Post by Crush »

I found a map bug in the latest file you posted: The tables with flowers on 26:98 and 28:98 should be unwalkable.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: Expanding Hurnscald shops

Post by Jaxad0127 »

Crush wrote:I found a map bug in the latest file you posted: The tables with flowers on 26:98 and 28:98 should be unwalkable.
:oops: Fixed.
TMX
Image
Post Reply