
That is the red turtleneck sweater.
The queen of heartsjaxad0127 wrote:Here's the image Platyna approved:
That is the red turtleneck sweater.
As unthinkable as I know it might seem, you guys aren't natural-born experts at this. You make a lot of bad design decisions like this, and then you dig in your heels and refuse to change. This is why I'm not a regular contributor to the project.Platyna wrote:There are no technical difficulties against making it visible
If it will be invisible then I am against implementing it, since its invisibility will give unfair advantage later on. Also I heard Elven and Bjorn telling they don't want invisible items in game.
Regards.
O_o The necklace is a shirt.Jetryl wrote:At the very, very least, don't create new categories of art, like necklaces.
It is on red. The shirt is the red version of the turtleneck sweater. I'll try it on some of the other dyed shirts.Platyna wrote:Well, I like the image, however I would prefer the necklace to be on red, since the heart is also red. IRL I would never wear red to brown of this shade.
I completely agree with you (it would be great to redo the fetus looking player sprites)Jetryl wrote:As unthinkable as I know it might seem, you guys aren't natural-born experts at this. You make a lot of bad design decisions like this, and then you dig in your heels and refuse to change. This is why I'm not a regular contributor to the project.Platyna wrote:There are no technical difficulties against making it visible
If it will be invisible then I am against implementing it, since its invisibility will give unfair advantage later on. Also I heard Elven and Bjorn telling they don't want invisible items in game.
Regards.
Suggestion:
If you want to make TMW both look better (by unified design in clothing - e.g. having outfits actually interact with themselves), and get art faster, I would actually go so far as to suggest stripping visible equipment types down to 1] whole-body armor (pants, shoes, torso, gloves), 2] helmets, 3] primary weapons, and 4] shields. I'd also suggest changing your character set to face to the SW, and the NW - by mirroring you can get 4 directions that way, and have only 2 directions of actual sprites that need to be drawn. Yes, you'd have to throw out a lot of art, but all of the player art and props right now are bad and need to be redone anyways - with less art to try and manage, you might actually succeed at making it look good.
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