Desert Shrine
Desert Shrine
This thread is to test if a isometric style building would fit on game or not...
First the concept...
Then the texture and palette...
And the current progress...
a Test image by Len...
First the concept...
Then the texture and palette...
And the current progress...
a Test image by Len...
Last edited by AxlTrozz on 23 Jul 2008, 19:02, edited 1 time in total.
Re: Desert Shrine
adding some inscriptions on the near top side...
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Re: Desert Shrine
Brain storming: Something tells me the top would look good if it was made from a different Material (grayish and smooth like glass)AxlTrozz wrote:adding some inscriptions on the near top side...
edit: marble maybe (might be hard to create the texture)
Last edited by Len on 23 Jul 2008, 19:35, edited 1 time in total.
Pixel Battalion
Re: Desert Shrine
As you wish, I'm trying to find something, in the mean time, I added your dark side, heh, you know what I mean ...
* added second version Cristal-box-like-ark (I don't know what I'm doing)
** added third version jade-stone like style
* added second version Cristal-box-like-ark (I don't know what I'm doing)
** added third version jade-stone like style
Last edited by AxlTrozz on 23 Jul 2008, 22:03, edited 1 time in total.
Re: Desert Shrine
Not sure if this helps
Edit: improved the glass one
also your jade one looks nice (but it might be more effective if the design was something recognizable like a beetle or something. also a little less saturation)
Also could you imagine a town with this style
I’m completely crazy I’ve already imagined the glass with a small particle effect…. And now to show you just how crazy I am: wouldn’t it be spectacular if this were a pedestal for a large statue (like the colossus of Rhodes http://en.wikipedia.org/wiki/Colossus_of_Rhodes ) It would be great to start new players at the base of the statue or have it be the center of a city - its fun to dream
Last edited by Len on 24 Jul 2008, 01:30, edited 1 time in total.
Pixel Battalion
Re: Desert Shrine
And the finalists
Re: Desert Shrine
No comment on other than pulling of some "isometric" (we are basically talking about 45 degree walls here aren't we?) things in the game: well, it's quite mandatory for variation. For example the current horrid excuses of city walls should benefit from a little perspective play a lot.
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Re: Desert Shrine
btw didn't you guys noticed that this shape is something that could not exists because it isn't geometric shape. If it is a kind of pillar it at least should be symmetric.AxlTrozz wrote:And the finalists
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Re: Desert Shrine
Looks pretty symmetric to mei wrote:btw didn't you guys noticed that this shape is something that could not exists because it isn't geometric shape. If it is a kind of pillar it at least should be symmetric.
EDIT: Maybe if you could explain what you mean?
I prefer the left-hand one.
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Re: Desert Shrine
So this is the side view of this pillar?
Or rather you aim to make something like this?
Right now it looks like first one. Is that correct?Re: Desert Shrine
its the 2nd (i think) but your looking at the edge 100% head on so you see the edge as a straight line rather than a arch
weather and rain have eaten away at the decorative limestone at the top of the piller
weather and rain have eaten away at the decorative limestone at the top of the piller
Last edited by Len on 24 Jul 2008, 15:40, edited 8 times in total.
Pixel Battalion