I suggest extending the maps.xml with at least one attribute called description. Maybe in the first run, one could use the descriptions from the wiki http://wiki.themanaworld.org/index.php/Map_development.
This description could be used in many places:
- Character selection at login (where did your char wait for you?)
- Entrance of a new map ("You entered the city/cave of ..")
This would need a maptype like "city, indoor, underground.." as additional attribute. - Information in tmwweb. Its better to present "Tulishmar" then "new_1-1" as location of a character to both, players and admins
Code: Select all
Index: maps.xml
===================================================================
--- maps.xml (revision 4559)
+++ maps.xml (working copy)
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<maps>
- <map id="1" name="new_1-1"/>
+ <map id="1" name="new_1-1" description="Tulishmar"/>
<map id="2" name="new_2-1"/>
<map id="3" name="new_3-1"/>
<map id="4" name="new_4-1"/>