[WIP]woodland improvement
[WIP]woodland improvement
I’m trying to find a new look for the woodland, while keeping the secret of mana style. Hopefully I’ll be able to update the tileset and keeping damage to the maps at a minimum
Last edited by Len on 19 Jan 2009, 20:29, edited 2 times in total.
Pixel Battalion
Re: ????the woodland?????
Yay, finally replacing those gardened trees with something organic and wild.
Less square houses would be welcome too.
Less square houses would be welcome too.
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Re: [WIP]the woodland?????
Pixel Battalion
Re: [WIP]the woodland?????
The new trees look realy cool and is realy bringing the SoM feeling back especially nummber 2 tree is good.
Can you make a fruit for me so that we still will be able to use the fruit tree particle fx?
Hope you will make more then just the 3 trees that crush made.
Last edited by zipon on 15 Oct 2008, 15:17, edited 1 time in total.
Re: [WIP]the woodland?????
The top one is the fruit tree.zipon wrote:The new trees look realy cool and is realy bringing the SoM feeling back
Can you make a fruit for me so that we still will be able to use the fruit tree particle fx?
Hope you will make more then just the 3 trees that crush made.
Re: [WIP]the woodland?????
yee i know that but i like Len to only make 1 fruit from the tree so i can use it in a particle fx
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Re: [WIP]the woodland?????
It might be a good idea to keep the "gardened" trees for the wedding ceremony area, or a gigantic garden of some sort.
Lazy bum.
Re: [WIP]the woodland?????
no, they shouldn't be used The perspective is just too far offkr0n05931 wrote:It might be a good idea to keep the "gardened" trees for the wedding ceremony area, or a gigantic garden of some sort.
The old fruit tree's perspective (the top of the tree appears to be growing parallel to the 45 degree view of the camera) Trees can grow like this, it just unlikely…
Pixel Battalion
Re: [WIP]the woodland?????
I like it, but to make it work we'd need more variations. There's nothing wrong with a very specific outline for trees, like the apple three, but if you'll have 20 like it in a screen it's just be to obvious that they all have the same irregular pattern. (I'm referring to that one branch that's hanging all the way down)
In game characters: "5t3v3" and "L "
Re: [WIP]the woodland?????
Fruit tree isn't used as much as normal tree so that isn't a problem, imo.5t3v3 wrote:I like it, but to make it work we'd need more variations. There's nothing wrong with a very specific outline for trees, like the apple three, but if you'll have 20 like it in a screen it's just be to obvious that they all have the same irregular pattern. (I'm referring to that one branch that's hanging all the way down)
Great work, Len.
You can find me lurking in the Graphics Development forum...
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Haha, you thought it was a link, didn't you! :–)
Re: [WIP]the woodland?????
perhaps I'll scale back that branch or make more like itI like it, but to make it work we'd need more variations. There's nothing wrong with a very specific outline for trees, like the apple three, but if you'll have 20 like it in a screen it's just be to obvious that they all have the same irregular pattern. (I'm referring to that one branch that's hanging all the way down)
(replacement for dead tree) Thank Saphy once again
Umm.. about the cloud shadows, I think we should ether make them bigger and more realistic or more stlyzed and playful. (currently they sit between the two and it irks me)
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Pixel Battalion
Re: [WIP]the woodland?????
I like the new and the old trees. The new ones are more SoM2-like, old ones more SoM1
Re: [WIP]the woodland?????
Actually your thinking of 3 and 2... 1 was a gameboy gameMatt wrote:I like the new and the old trees. The new ones are more SoM2-like, old ones more SoM1
here I made it look even more like 3 1 or 2
Pixel Battalion
Re: [WIP]the woodland?????
I think using both would allow mappers to add a more real world randomness to the forest.
But if I had to pick I would say the first one.
But if I had to pick I would say the first one.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
Re: [WIP]the woodland?????
I would take them both if number 2 had the dark shadow like number 1. But if I really really have to choose then definitely first one.
You can find me lurking in the Graphics Development forum...
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Haha, you thought it was a link, didn't you! :–)