Inventory Order
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- Shaili (a.k.a. tds)
- Novice
- Posts: 168
- Joined: 20 Feb 2008, 10:50
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Inventory Order
A feature that I really appreciate for future release is the possibility of changing the order of your items in the Inventory Window. Many players love to have the list ordered, and it will help also in selling items. Maybe you can add e button for moving an item from a place to another, or also a 'automatic sort' for power, ID, etc...
Do you agree?
Do you agree?
Re: Inventory Order
Already possible in 0.1.0. http://img89.imageshack.us/img89/4781/t ... ot4rx9.png
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- Shaili (a.k.a. tds)
- Novice
- Posts: 168
- Joined: 20 Feb 2008, 10:50
- Contact:
Re: Inventory Order
Thank you Crush ^^
We will wait ^^
We will wait ^^
Re: Inventory Order
Along this line (inventory window) how about combining the inventory and equipment window. I don't see any reason to have both. Maybe just put the equipment list on the right or left side (or allow the player to choose). How about keyboard controls too? Move through your inventory with the arrow keys, press a button to select an item and press it again to use it. If you've selected it you can select another slot to drop it into, or if its equipable it automatically appears in the equipment section in the appropriate slot, just hit that button again to confirm the placement and possibly swap it with what was there.
An even cooler suggestion: make the inventory screen slide in like old school LoZ!
An even cooler suggestion: make the inventory screen slide in like old school LoZ!
- Sertraline
- Novice
- Posts: 128
- Joined: 02 Dec 2007, 03:29
- Location: Austin, TX, USA
Re: Inventory Order
The equipment window is useful for keeping track of how many arrows one has. On the inventory window, it just says "Equipped" and not how many arrows there are.
Re: Inventory Order
If there were separate slots on the side for equipment, there would be any need for "Eq" under the items.
- Sertraline
- Novice
- Posts: 128
- Joined: 02 Dec 2007, 03:29
- Location: Austin, TX, USA
Re: Inventory Order
I still think that having a tiny window to let you know that kind of esoteric information is more useful than merging it into a larger window that I really don't want cluttering my screen.
Re: Inventory Order
I think that having tabs in the inventory window would be better than just being able to move stuff around. For example, you have a clothing tag (w/ wearable items), a weapon tab, a potion or food tab (w/ edible healing items), etc... That way the items are automatically separated and easy to find and distinguish.
Re: Inventory Order
That has been brought up before and from the conversation, it looks like we're going to have them (with one for all, of course).bleugrey wrote:I think that having tabs in the inventory window would be better than just being able to move stuff around. For example, you have a clothing tag (w/ wearable items), a weapon tab, a potion or food tab (w/ edible healing items), etc... That way the items are automatically separated and easy to find and distinguish.
Re: Inventory Order
Interlinking to Mantis ticket numero 481, «Inventory sorting».