My first drawings for TMW - UPDATED
So, what do you think?Rotonen wrote:I basically need some people that won't mind redoing the same picture over and over again (because of me not being satisfied with it..) to do illustrations and conceptual drawings based on my descriptions..
No actual requirements for the job..
PM me here or most preferrably over IRC..
Excellent work Pajarico, i particularly like the landscape
Also, the fish sword is quite cool, it could possibly be used as a unique item. I dont know if TMW will be having "unique" items, but i think it would be a good idea, and can also boost the in game economy
I would like to see the landscape colored (maybe even vectorised), but that would require a bit of work :/ (i _really_ like that landscape, the unrealism of it suites me somehow, and i think it would be an effective representation of one of the peaceful villages in TMW )
Keep up the good work
Also, the fish sword is quite cool, it could possibly be used as a unique item. I dont know if TMW will be having "unique" items, but i think it would be a good idea, and can also boost the in game economy
I would like to see the landscape colored (maybe even vectorised), but that would require a bit of work :/ (i _really_ like that landscape, the unrealism of it suites me somehow, and i think it would be an effective representation of one of the peaceful villages in TMW )
Keep up the good work
[/quote]="Talaroc"]In concept art, everything is possible.
Don't restrict yourself, let the creativity flow. If it's good and hadn't been thought of yet, it'll be integrated into the game.
It's not a matter of technic, is a matter of how would it fit in the town/world. Like do they have the technology to do it? Or do they acostume to wear those kind of outfits? Does it make sense to them to wear it under their weather?
etc...
For questions like these, try checking the world development section of the Wiki, and see where the characters are going to live. Some characters will have access to technology, synthetic clothing, jewels etc. The heaviness of the clothing really depends on the region the character lives in. The climates for regions are pretty well-defined in the regions post on the wiki, so just check the character information against the region information and you should be set. If there are any regions you'd like elaborated on, just let me know with a PM and I'll do a short write up as soon as I get the time.Pajarico wrote:It's not a matter of technic, is a matter of how would it fit in the town/world. Like do they have the technology to do it? Or do they acostume to wear those kind of outfits? Does it make sense to them to wear it under their weather?
etc...
The Mana World System Coordinator.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
View the Systems
So what does the systems coordinator actually do? My job is to take your ideas for TMW and build them into working aspects of gameplay that can be implemented by the artists and programmers. If there's anything you think we can do better or differently, let me know.
Actually, this carpenter is currently without a town:
http://themanaworld.org/wiki/?BernhardEvermoore
http://themanaworld.org/wiki/?BernhardEvermoore