GM harrassment over drop stealing?

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Saardokaar
Peon
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Posts: 8
Joined: 20 Nov 2008, 15:34

Re: GM harrassment over drop stealing?

Post by Saardokaar »

Crush wrote:
Platyna wrote:Never seen any MMORPG where spawns are owned.
World of Warcraft is one I know which has a killsteal protection.
World of Warcraft's "tagging" system allows the character (or group) who committed the first scoring violence against a creature to be the only one allowed to loot said creature. Would such a feature be hard to implement in the loot system currently in TMW? I know that I can't pick up items from creatures killed by other players for a small period of time. I haven't peeked at the source yet to see how hard this would be to implement, but I think this could be an easy fix and would stop people from complaining about "drop stealing".

Then again, there's another aspect to the issue where one could be playing an "EVIL" character which steals, murders, lies, cheats, etc. This is after all a Role Playing Game, in essence. If you take away the ability to choose your role, what you have now is a race. Interaction between characters, living out a virtual life disappears and the game becomes nothing but a race to see who can accumulate the most wealth or experience.

Usually when someone starts doing what has already been described as "drop stealing", I find the solution is to stand in one spot for 3 minutes. Most people are very very impatient, and if you stop doing all the work for the other player for a minute, they'll become frustrated and eventually leave and go be "EVIL" with someone else.

I will say though.....droprates in this game could use a serious bump. I did the quest for the scythe yesterday....and got 3 levels in the process. Gaining 3 levels in order to get 10 common drops from a mob?

At least it's a free game, right? :P
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Dimond
Warrior
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Joined: 14 Jan 2008, 22:18

Re: GM harrassment over drop stealing?

Post by Dimond »

Excuse me, but do were you referring to me as the "camper" at each conner of PvP?
Names something like "Dimond4543"? Or something similar?
I didn't have a character in every conner because I wanted to steal other players' drops, but the reason was by doing that I could find Jack-Os easily. They tend to spawn in those places often so I came up with this idea to find Jack-Os easier for not only me but for other players too. :)
I just wanted to point that out.

-Dimond
SunnyDrake
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Joined: 30 Nov 2008, 08:44

Re: GM harrassment over drop stealing?

Post by SunnyDrake »

All this must be a conversation related to gameplay scheme.
one good rule "what is not restricted by game current mechanics" is Allowed!.
You leave some option that can be done in game but post rules to restrict this? Bad approach..
IMO Yes you need freedom in game (with some real-life rules (as porn age check etc..) all other even rules about spamming, stealing, etc.. is PART OF GAME.. make punishing fun and enjoyable(like prison dungeon)!!! but not loose players by banning them etc.. Make game SOCIAL. I like games that allow players to became moderators(Etc..) but not give them some super powers(like GM's @gold @item @ban etc).
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