i went returning to pachua and instead of walking to town i decided to unequip so i die and get fast trip to town so i uequip warlord plate - warlord helm - iron shield then i saw that the client did not draw my character (only the hair).
i took some pictures and call jax to see but in his client i look normal.
EDIT :
i died and after spawn in town i still could not see myself
and jax olso looked normal in my client when i called him
i run tmw on ubuntu 8.10 without opengl
problem seem to happen every time i unequip iron shield but not when the shield is removed because i equip bow
Invisible character
Invisible character
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- tmw.log
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Re: Invisible character
Hi,
what development version of the client were you using, exactly? There were two fixes last week (on the 28th or 29th) that may have solved this problem.
-- fate
what development version of the client were you using, exactly? There were two fixes last week (on the 28th or 29th) that may have solved this problem.
-- fate
Re: Invisible character
how i see that?
Re: Invisible character
crazy,
according to the git log you gave me on IRC, your version is from just before a batch of fixes that were meant to address this particular issue. I hope that it's gone now, but please post again if you can reproduce it with the latest git version!
(And thanks again for reporting!)
-- fate
according to the git log you gave me on IRC, your version is from just before a batch of fixes that were meant to address this particular issue. I hope that it's gone now, but please post again if you can reproduce it with the latest git version!
(And thanks again for reporting!)
-- fate
Re: Invisible character
try closing and opening the game
usally i have to do that to see the cloths ive changed but everyone elces sees it instantly
this is for Kubuntu
usally i have to do that to see the cloths ive changed but everyone elces sees it instantly
this is for Kubuntu
My TMW Wiki page contains my stuff for tmw
Re: Invisible character
fate wrote:crazy,
according to the git log you gave me on IRC, your version is from just before a batch of fixes that were meant to address this particular issue. I hope that it's gone now, but please post again if you can reproduce it with the latest git version!
(And thanks again for reporting!)
-- fate
you was correct i got new git yestarday and problem was not there