[REQ] animated tiles
[REQ] animated tiles
I just added experimental support for animated tiles to the developer version of the eAthena client. So we should make use of this new ability. Thus I would like to ask all tile artists to take some commonly used tiles from the existing tilesets and create animated versions of them.
Specifications:
-The animation loop can have any number of frames
-The delay between the frames can be any value in 10ms steps. The delays don't have to be the same for each frame.
-The order of frames is not bound to the position in the tileset. Frames can be reused when necessary.
-Please post your animation as a "mini tileset" with all frames next to each other without gaps.
Specifications:
-The animation loop can have any number of frames
-The delay between the frames can be any value in 10ms steps. The delays don't have to be the same for each frame.
-The order of frames is not bound to the position in the tileset. Frames can be reused when necessary.
-Please post your animation as a "mini tileset" with all frames next to each other without gaps.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: [REQ] animated tiles
Do I hear the distant sound of waves hitting the beach?
This message used to be meaningful.
Re: [REQ] animated tiles
As we have a defined light direction for shading I guess we also need a defined wind direction for animated tiles.
Re: [REQ] animated tiles
I don't think there should be a universal direction. I don't see a problem with wind blowing one way in one map and another way in a different map.
In game characters: "5t3v3" and "L "
Re: [REQ] animated tiles
It makes sharing harder as each map needs to be consistent.5t3v3 wrote:I don't think there should be a universal direction. I don't see a problem with wind blowing one way in one map and another way in a different map.
Re: [REQ] animated tiles
Wind direction is from left to right. Any Objections? No? OK.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: [REQ] animated tiles
It would help to have a test environment set up for artists to slot potential tilesets in to. To view an animation in both GIMP's animation tool and TMW, the artist would need to rearrange their tileset.
Attached is a WIP that might work, but I haven't seen it move yet.
Attached is a WIP that might work, but I haven't seen it move yet.
- Attachments
-
- cave_wetwall.png (5.46 KiB) Viewed 1318 times
Retired from TMW; incomplete projects looking for a dev:
Cave foliage (plants up the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5659
Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
Cave foliage (plants up the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5659
Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
Re: [REQ] animated tiles
I like from right to left better!Crush wrote:Wind direction is from left to right. Any Objections? No? OK.
(Who deleted my previous post? I hate you!)
Gratz to your 4000th post btw!