[GIT] Squirrel

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Fother
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[GIT] Squirrel

Post by Fother »

:lol: Despite working on a few other things, I've also been working on a squirrel sprite I was playing around with on the Log Monster Redo thread.
Brown Squirrel test
Brown Squirrel test
squirrel-scury-test.gif (13.46 KiB) Viewed 2856 times
There's no attack or up down scurry movements yet, that's what's left to do.
There's no attack or up down scurry movements yet, that's what's left to do.
squirrel-test-noattack.png (14.76 KiB) Viewed 2855 times
I have to add in a basic attack animation (yes another biting monster, and similar to the fluffy in movement, but ambient for the more wooded areas :) ).

After adding in the incomplete sprite sheet example, I just realized I need to address the shadow another way if I'm going to make this dyeable :o !
Last edited by Fother on 12 Jun 2009, 18:55, edited 2 times in total.
"Fother" Jarrett Huxley
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EJlol
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Re: [WIP] Squirrel

Post by EJlol »

there are 2 options:
  • Use a different dye channel for the sprite, like using the green channel instead of the grey
  • Use a colour like RGB(0,0,1) for the shadow
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Jaxad0127
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Re: [WIP] Squirrel

Post by Jaxad0127 »

Don't we only use shadows for flying things?
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EJlol
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Re: [WIP] Squirrel

Post by EJlol »

It's jumping, isn't that almost the same as flying?
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Crush
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Re: [WIP] Squirrel

Post by Crush »

Jumping is a border case ;)
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octalot
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Re: [WIP] Squirrel

Post by octalot »

Snakes have a shadow too.
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Jaxad0127
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Re: [WIP] Squirrel

Post by Jaxad0127 »

We need to make a decision about shadow and fix existing sprites. But for now, use something just off gray for this shadow.
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Fother
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Re: [WIP] Squirrel

Post by Fother »

Complete!
Here's the sprite sheet:
monster-squirrel.png
monster-squirrel.png (15.01 KiB) Viewed 2459 times
The XML
monster-squirrel.xml
(3.14 KiB) Downloaded 125 times
and if you want to test it out with a dye machup, try this one:
monster-squirrel.png
monster-squirrel.png (15.57 KiB) Viewed 2728 times
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