A mapping bug? (10 problems found so far...)
A mapping bug? (10 problems found so far...)
A little bug in mapping?
Tree is too close to the building.
Wierdness
The tree is a little bit in the water. This might apply to other trees near water.
Similar problems with other trees near cliff.
A chunk of tree missing
Last edited by Haay on 13 Feb 2009, 18:14, edited 3 times in total.
You can find me lurking in the Graphics Development forum...
Haha, you thought it was a link, didn't you! :–)
Haha, you thought it was a link, didn't you! :–)
Re: A mapping bug?
Just want to say that there are new bugs shown in the first post.
You can find me lurking in the Graphics Development forum...
Haha, you thought it was a link, didn't you! :–)
Haha, you thought it was a link, didn't you! :–)
Re: A mapping bug? (8 problems found so far...)
Fixes for all of these have been pushed. Fixes by QOAL.
Re: A mapping bug? (8 problems found so far...)
sry for the snow realeted nugs, I guess they are my fault.
I stand beside the holy man
The monarchs fear my wrath
None may move the way I can
Ever the crooked path
a knight
The monarchs fear my wrath
None may move the way I can
Ever the crooked path
a knight
Re: A mapping bug? (8 problems found so far...)
The bug shown on the first photo has not been fixed yet. The bug is actually a lily pad tile sitting on the fence.
Re: A mapping bug? (8 problems found so far...)
It is has already been fixed on Git.
If that map fix doesn’t show up for you, but the others do (they were commited to Git at the same time), please check your customdata directory and remove any instance that contains the map 011-1.tmx.
If that map fix doesn’t show up for you, but the others do (they were commited to Git at the same time), please check your customdata directory and remove any instance that contains the map 011-1.tmx.
Re: A mapping bug? (8 problems found so far...)
They have been fixed and the fixes will be in the next data update.
Re: A mapping bug? (8 problems found so far...)
You can find me lurking in the Graphics Development forum...
Haha, you thought it was a link, didn't you! :–)
Haha, you thought it was a link, didn't you! :–)