[resolved] Tiled & .wlk

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veka
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[resolved] Tiled & .wlk

Post by veka » 25 Feb 2009, 22:01

Bonjour,

je ne reussi pas a enregistrer une map au format .wlk avec tiled.

Code: Select all

Erreur pendant l'enregistrement /home/(...)/test.wlk : No writer plugin exists for this file type.
Pourtant tiled.jar se trouve a coter du repertoire plugin vontenant tmw.jar

*Tiled ( folder )
----tiled.jar
---- * plugins ( folder : json.jar , lua.jar , mappy.jar , tmw.jar )

Aucun plugin n'est detecter par tiled quand je l'utilise .
Hello,

I can not save a map in .wlk with tiled.

Code: Select all

Erreur pendant l'enregistrement /home/(...)/test.wlk : No writer plugin exists for this file type.
Yet tiled.jar is a listing of the directory containing tmw.jar plugin

* Tiled (folder)
---- tiled. jar
---- * Plugins (folder: json.jar, lua.jar, mappy.jar, tmw.jar)

No plugin is detected by tiled when I use it.
Can you help me ?
Last edited by veka on 28 Feb 2009, 17:06, edited 1 time in total.
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Jaxad0127
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Re: Tiled & .wlk

Post by Jaxad0127 » 25 Feb 2009, 22:44

You need to run Tiled from the folder where tiled.jar is. Also, the client doesn't use wlk files, but tmx files (Tiled's default format). You'll want to keep a tmx copy of all the maps you make because walk isn't a loadable format.
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Re: Tiled & .wlk

Post by veka » 25 Feb 2009, 22:59

Je n'essai pas de charger un fichier .wlk avec tiled.

Je cherche a enregistrer un fichier sous l'extensiont .wlk .

Est-ce possible ?

Code: Select all

	
I do not try to load a file .wlk with tiled.

I try to save a file with the extension .wlk .

Is this possible?
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Re: Tiled & .wlk

Post by Jaxad0127 » 25 Feb 2009, 23:12

jaxad0127 wrote:You need to run Tiled from the folder where tiled.jar is.
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Re: Tiled & .wlk

Post by veka » 25 Feb 2009, 23:24

Sorry to insist but its not working , with me :cry:

I download : http://mapeditor.org/files/tiled-0.7.2-bin.zip

I unpack the folder.

I run tiled.jar

I open my file .tmx

But impossible to save as .wlk
this makes me an error message:

Code: Select all

Erreur pendant l'enregistrement /home/(...)/test.wlk : No writer plugin exists for this file type.
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Re: Tiled & .wlk

Post by Jaxad0127 » 26 Feb 2009, 00:06

Open a console, navigate to that folder, then run:

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java -jar tiled.jar
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Re: Tiled & .wlk

Post by veka » 26 Feb 2009, 00:31

Thank you very much,

You are the best!

Problem corrected
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Re: Tiled & .wlk

Post by yogo » 20 Apr 2009, 11:43

veka wrote:Thank you very much,

You are the best!

Problem corrected
hi . i have this same poeblem but running under winXp ,

also when i try to run the workshop.jar
it opens but there is nothing in the item , monster , and other (windows/menus)
am i missing something ,,, beside the IQ's
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Re: Tiled & .wlk

Post by Jaxad0127 » 20 Apr 2009, 13:31

yogo wrote:
veka wrote:Thank you very much,

You are the best!

Problem corrected
hi . i have this same poeblem but running under winXp
Then try the same steps I outlined earlier.
yogo wrote:also when i try to run the workshop.jar
it opens but there is nothing in the item , monster , and other (windows/menus)
am i missing something ,,, beside the IQ's
Java version?

BTW, I'm slowly working in the workshop again.
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Re: [resolved] Tiled & .wlk

Post by yogo » 20 Apr 2009, 13:51

java version 6 ,

yeah i got tiled working ,

is there any layer naming ? or limit for a map ?
how dow you link rooms / levels
insert monsters / npc / items

anyway to make oneway doors / openings

thinking in making a laberith style maze , and using keys to open doors

is it possible to add tiles to the collision png , so that monster can't go on the tile but players can , or movement one direction ...
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Re: [resolved] Tiled & .wlk

Post by yogo » 20 Apr 2009, 13:52

how does the workshop work ?
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Re: [resolved] Tiled & .wlk

Post by Jaxad0127 » 20 Apr 2009, 13:57

yogo wrote:java version 6 ,

yeah i got tiled working ,

is there any layer naming ? or limit for a map ?
how dow you link rooms / levels
insert monsters / npc / items

anyway to make oneway doors / openings

thinking in making a laberith style maze , and using keys to open doors

is it possible to add tiles to the collision png , so that monster can't go on the tile but players can , or movement one direction ...
Start with these:
http://wiki.themanaworld.org/index.php/Map_development
http://wiki.themanaworld.org/index.php/Mapping_Tutorial
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