the basic framework
- The quest would be for level 75 or higher players.
- An NPC is put in Tulimshar that announces the Royal Quest with a "Hear ye, hear ye" type speech.
- Players that are below 75 would be thanked for inquiring, but would be told that the royalty are looking for mighty champions of 75 or higher.
- Once a player reaches 75, talking to the Tulimshar NPC would bring you before the king and queen (NOTE: this could be altered to finding the castle as this quest develops, if the suggestion is taken or a version thereof -- hey, it's just a basic framework.)
- The royalty would be on thrones. They would be elevated where a player cannot stand around or behind them (no emoticons behind the royalty).
- Guards would be in the room too.
- The queen would not respond helpfully until the king is addressed first.
- The king offers a very difficult quest. (If he is designed to offer more than one quest, then the player must complete the first before moving to the next.)
- The queen would resemble Queen Isabella of Spain with Christopher Columbus, where her hints/tips would be of great value.
- The guards could be bribed, with a great amount of money, to give further tips (in the range of 750K).
- Upon completing the quest The King/Queen would thank him/her and ask if he/she is up to yet another quest.
- The guard near the door would return the player to Tulimshar.
Here I would encourage others to post practical ideas as to what the quest(s) would include and their rewards (if approval is received and work begins on this idea). One possible quest is restoring the king/queen his/her/their crowns. There are many unused items in TMW (such as the crown). The reward could be a weapon such as the scimitar, but again: it could be gold, it could be XPs, as you wish.
TMW is my first MMPORG. I don't have tons of experience as a gamer. I've got little to draw on... but I figured I'd offer this idea.
Any thoughts?