That was supposed to make them work faster, I'm not good at this whole "coaching" thing, I have patience by the way; I just have big trouble in school, I kinda slacked off and need to work on like 8 project thingies so I just can't possibly work on any art.Elven Programmer wrote:I'd prefer that you don't suggest our artists to leave us, it's really awful to see you working against usneoriceisgood wrote:My god you people are slow, If you don't feel like doing it just do what I did and abandon ship, It's easily done in times of need; As long as you warn the folk that you have the tendency of doing so;
What exactly is the hold up anyway? anatomic structure during animations?
If you didn't have the patience to work on a project, that doesn't mean all other people are like you.
Character sprites
- neoriceisgood
- Peon
- Posts: 34
- Joined: 02 Oct 2004, 18:42
Uuugh...
Ok, May 18 is here, and...not tonight. There's still finishing left to be done, and I grossly miscalculated when I'd have free time. As it turned out, I had three finals today, with all the accompanying "getting ready time" beforehand. I've been working on the sprites, and will do whatever it takes to have a finished sheet (finished, as in including: walking, standing, sitting, and swinging a nonexistant sword, all in all four directions) tomorrow. I'd be more interested in getting them in tonight, but as of now I haven't slept in over 34 hours.
So yeah. Back sometime tomorrow with sprites.
Ok, May 18 is here, and...not tonight. There's still finishing left to be done, and I grossly miscalculated when I'd have free time. As it turned out, I had three finals today, with all the accompanying "getting ready time" beforehand. I've been working on the sprites, and will do whatever it takes to have a finished sheet (finished, as in including: walking, standing, sitting, and swinging a nonexistant sword, all in all four directions) tomorrow. I'd be more interested in getting them in tonight, but as of now I haven't slept in over 34 hours.
So yeah. Back sometime tomorrow with sprites.
- Bjørn
- Manasource
- Posts: 1438
- Joined: 09 Dec 2004, 18:50
- Location: North Rhine-Westphalia, Germany
- Contact:
Take it easy, your exams are more important than keeping up with self imposed deadlines. Talk about it with Jetryl too, he offered to help with character sprite by PM but pointed out he would do so after his exam period.
Btw this is the latest currently used character sprite sheet:
http://cvs.sourceforge.net/viewcvs.py/t ... &view=auto
I'm not sure if it matters to you in which direction the different frames are layed out while editing, I basically changed it because I thought a single frame was rectangular, but even that wouldn't really matter in the end. I reduced the size of each frame to 64x64 to be able to fit it on a texture no bigger than 1024 pixels. If more frames need to be added we'll figure out a way to keep it within 1024 pixels, maybe by using two rows for each direction.
Btw this is the latest currently used character sprite sheet:
http://cvs.sourceforge.net/viewcvs.py/t ... &view=auto
I'm not sure if it matters to you in which direction the different frames are layed out while editing, I basically changed it because I thought a single frame was rectangular, but even that wouldn't really matter in the end. I reduced the size of each frame to 64x64 to be able to fit it on a texture no bigger than 1024 pixels. If more frames need to be added we'll figure out a way to keep it within 1024 pixels, maybe by using two rows for each direction.
- Kineticstorm
- Novice
- Posts: 172
- Joined: 03 May 2005, 02:19
- Location: USA, Florida
I've been working a bit with Jetryl, but what remains to be done is just grunt labor. Besides both of our exam periods end on the 23rd, after which I'm offline until the 29th.Bjørn wrote:Take it easy, your exams are more important than keeping up with self imposed deadlines. Talk about it with Jetryl too, he offered to help with character sprite by PM but pointed out he would do so after his exam period.
Btw this is the latest currently used character sprite sheet:
http://cvs.sourceforge.net/viewcvs.py/t ... &view=auto
What are the last two columns in that spritesheet used for?
Yeah, now you've just got to find me.Kinetic wrote:You gave us all permission to beat you with reeds.
I have mine ready!
I don't think you need frames for states as sleeping. You can use status bubbles, like the ones in FFVI. If the character is asleep, a "Zzz" bubble appears over his head. That way the artists wouldn't need to do that much of work.
Still, I think frames for when casting magic spells are too nice to discard them.
Still, I think frames for when casting magic spells are too nice to discard them.
well guys i was playing your 0.0.12 version and i wasnt sure if i was going to keep playing but after all the work i've read through in the forums and the ever better looking sprites i have to congratulate you guys. at first glance this looked like some cheap ragnorak imitation but after all... 9 pages i read through the sprite designer was really comitted to giving out quality work i will be staying around to see the new sprites since they look better than i could have ever imagined for some PC MMORPG thats free.
~congratulations guys wonderful job~
~congratulations guys wonderful job~
- Kineticstorm
- Novice
- Posts: 172
- Joined: 03 May 2005, 02:19
- Location: USA, Florida
lol the deadline is coming up is it safe to say the sprites may have to wait till version .14?? ... im gonna ask Bjorn whom i meet in game to help pin ya down while i get the reeds ready
come and visit me peeps at:
http://www.myspace.com/LeoStrife
http://www.myspace.com/LeoStrife
- Modanung
- Grand Knight
- Posts: 1719
- Joined: 20 May 2005, 15:51
- Location: Groningen, The Netherlands
- Contact:
Well... we need it before we can make clothes, hair styles, weapons and everything... so there is some sort of hurry.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
Boy, do I love computer problems.
Boy, do I also love being caught away from my connection when I don't expect to be.
Grr...
Anyhow, here we go. Something went funky with the sword swing sprites, but the stand/walk/sit set is DONE. I put placeholders in place of the now-missing sword swing frames. The frame size is 30x60, encompassing everything in the sheet except the little markers separating the frames.
Sprites:
Sheet:
Forward walk:
Backward walk:
Sideways walk:
Hopefully, this is in time for the new release. If not, well, there'll be a more complete sheet (notably including attacks, getting hit, death, and possibly even a female version of the sheet) for the next one.
Boy, do I also love being caught away from my connection when I don't expect to be.
Grr...
Anyhow, here we go. Something went funky with the sword swing sprites, but the stand/walk/sit set is DONE. I put placeholders in place of the now-missing sword swing frames. The frame size is 30x60, encompassing everything in the sheet except the little markers separating the frames.
Sprites:
Sheet:
Forward walk:
Backward walk:
Sideways walk:
Hopefully, this is in time for the new release. If not, well, there'll be a more complete sheet (notably including attacks, getting hit, death, and possibly even a female version of the sheet) for the next one.