Thank you aroleon.
Before explaining the diagrams let me say this:
http://wiki.themanaworld.org/index.php/Time_system
As you can see in the first link on the wiki. We have been having this discussion for 50 months now.
Last time I was conceptualizing this I just picked some numbers. This time I did some 'research' first. I timed certain actions.
For my 22 lvl character it took:
2 minutes - to sit and heal from near death to full health
30 seconds - to kill a loghead
1 minute - to walk from Hunrlscladl to Tulimshar
1 minute - to sell some found items a buy some potions
Concidering:
- the effect mentioned on the wiki
- easy conversion to Earth time
- an estimated average play-time of... 2 Earth-hours?
...I came up with 2 TMW-days in 1 Earth-hour, 1 TMW-hour in 1 Earth-minute and 1 TMW-minute in 2 Earth-seconds. Which results in the conversion table.
Explaining the images next to it. The far right diagram shows an Earth-hour divided in 2 TMW-days, in turn divided in sunrise, day, sunset, night and 30 TMW-hours. The top left diagram shows a TMW-day devided again in sunrise, day, sunset and night. Showing at what TMW-hour it would be day or night. Below that is a clock, based on an Earth-clock with the day divided in two halves of 15 TMW-hours or 15 Earth-minutes. Assuming Manakind would divide their days and hours in logical parts (whole numbers) and assuming they have 5 fingers, the clock is designed accordingly.
Taking it a little further (and maybe a bit too far), there are 336 TMW-days in one Earth-week. Let's say a TMW-season lasts that long. Then there would be 13 TMW-years in an Earth-year (52/4).
