[FND] Pachua Redo
[FND] Pachua Redo
I fixed up the Pachua NPC to match the character sprite like the other npc's
and made this while playing around
Last edited by Black Don on 28 Jun 2009, 15:53, edited 1 time in total.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
Re: [FND] Pachua Redo
pachua redo 2 looks more like the original
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
- Bjørn
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Re: [FND] Pachua Redo
It's nicely done, but I prefer the original. I also don't understand what's wrong with the original that motivates you to redo it.
A lot of the nice details on his clothes just get completely lost in the new version. If you want to draw an NPC, why not work on a new one instead?
A lot of the nice details on his clothes just get completely lost in the new version. If you want to draw an NPC, why not work on a new one instead?
Re: [FND] Pachua Redo
I was just trying to get pachua to match the player sprite like what has happened to a lot of the more recent NPCs to create a more uniform look to the game. Plus I agree a larger NPC does allow for more detail to be seen. As for why I did it was because I would rather it be me who changed pachua then someone else.Bjørn wrote:It's nicely done, but I prefer the original. I also don't understand what's wrong with the original that motivates you to redo it.
A lot of the nice details on his clothes just get completely lost in the new version. If you want to draw an NPC, why not work on a new one instead?
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
Re: [FND] Pachua Redo
Or animate existing onesBjørn wrote:If you want to draw an NPC, why not work on a new one instead?
Re: [FND] Pachua Redo
Come on now, he is making our content guideline comformant and you're shooting him down?
Sure, it might not be as nice as it used to be, but it is now up for the spec we've been pushing for.
Conflicting, but healthy, IMO.
Sure, it might not be as nice as it used to be, but it is now up for the spec we've been pushing for.
Conflicting, but healthy, IMO.
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