Clock for woodland

All development of pixel art, maps and other graphics.


User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Clock for woodland

Post by Jaxad0127 »

I've been working on a grandfather clock for the woodland indoor set. I didn't put any details on the clockface because of the limited size of the graphic.
Attachments
First version
First version
1.png (828 Bytes) Viewed 3474 times
Image
User avatar
Wombat
TMW Adviser
TMW Adviser
Posts: 1532
Joined: 08 Aug 2008, 16:31

Re: Clock for woodland

Post by Wombat »

Looks nice. Maybe a 3 O'Clock face for it?
Current character is "Abolish".
UzZBeatzZ
Novice
Novice
Posts: 62
Joined: 08 Jun 2009, 20:52

Re: Clock for woodland

Post by UzZBeatzZ »

Nice, nice.Looks good :).Nice work Jaxad.
Image

!!!Avatar comes yet!!!
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: 08 Sep 2004, 19:48
Location: Bern, Switzerland

Re: Clock for woodland

Post by Rotonen »

You do know you could and probably should make it two tiles wide? :)
This message used to be meaningful.
User avatar
Enchilado!
Warrior
Warrior
Posts: 334
Joined: 08 Jun 2009, 09:55
Location: Between a rock and a hard place.

Re: Clock for woodland

Post by Enchilado! »

You may be the head of art, but I think that if it was two tiles wide it wouldn't be tall enough. Grandfather clocks aren't huge great wide things. Trust me. I have one in my bedroom...

~well, the room next to it, but there's no wall in between...
Enchilado
User avatar
Goku
Knight
Knight
Posts: 925
Joined: 15 Feb 2009, 00:57

Re: Clock for woodland

Post by Goku »

Making it 2 tiles wide doesn't necessarily mean it has to be that wide. There would still be the normal wall detail around out. It would look fine.. And allow for more detail.
IGN - Trunks
Pixel Artist In Training
Work On Forest Armor
And Forest Monster
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: Clock for woodland

Post by Jaxad0127 »

Version 2. Style changed to better match the rest of the woodland. Less depth. Taller. Etc. And a preview.


I might want to make three tiles tall instead of two.
Attachments
v2
v2
2.png (887 Bytes) Viewed 3334 times
Preview of v2
Preview of v2
prev2.png (16.31 KiB) Viewed 3333 times
Image
User avatar
Enchilado!
Warrior
Warrior
Posts: 334
Joined: 08 Jun 2009, 09:55
Location: Between a rock and a hard place.

Re: Clock for woodland

Post by Enchilado! »

It's okay... could I have a fiddle with it, though? The one in my bedroom is a really nice style and I think one like it would be great, even if only rich people had one.

~if you don't reply within 5 minutes, I guess I'll just try anyway...
Enchilado
User avatar
Enchilado!
Warrior
Warrior
Posts: 334
Joined: 08 Jun 2009, 09:55
Location: Between a rock and a hard place.

Re: Clock for woodland

Post by Enchilado! »

This is, of course, just a sketch (me not being able to pixel and all), but it gives a general idea of the shape I thought it ought to be.
Grandfather clock for the Woodland Indoor tileset. An edited version of the image by jaxad0127.
Grandfather clock for the Woodland Indoor tileset. An edited version of the image by jaxad0127.
grandfather_clock.png (8.25 KiB) Viewed 3329 times
~rather than being so square...
Enchilado
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: 08 Sep 2004, 19:48
Location: Bern, Switzerland

Re: Clock for woodland

Post by Rotonen »

I like the idea of this latter one, especially the clock face is a neat idea of how to do it.
This message used to be meaningful.
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Re: Clock for woodland

Post by yosuhara »

i played with the clock a little bit too :D
Attachments
grandfather_clock231.png
grandfather_clock231.png (1.71 KiB) Viewed 3231 times
Image
Image
Image
Inkweaver
Novice
Novice
Posts: 171
Joined: 10 Mar 2009, 15:13

Re: Clock for woodland

Post by Inkweaver »

Much better. Does anyone other than me feel that the "shelf" on top is a bit too big?
User avatar
Black Don
Knight
Knight
Posts: 660
Joined: 06 Feb 2008, 21:30

Re: Clock for woodland

Post by Black Don »

Yes it seems a little top heavy to me.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
User avatar
yosuhara
Knight
Knight
Posts: 583
Joined: 16 Mar 2006, 21:19
Location: Slovakia
Contact:

Re: Clock for woodland

Post by yosuhara »

i like it that way :D although i should widen the base a little...
Image
Image
Image
User avatar
Black Don
Knight
Knight
Posts: 660
Joined: 06 Feb 2008, 21:30

Re: Clock for woodland

Post by Black Don »

widening the base is a good solution to making it look less top heavy
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
Post Reply