New Bat! (realistic) same xml as the original [FND]
New Bat! (realistic) same xml as the original [FND]
i didnt think it was scary enough i fixed that
- Attachments
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- realistic
- monster-bat.PNG (10.91 KiB) Viewed 3283 times
Last edited by meway on 26 Oct 2009, 18:54, edited 2 times in total.
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- Peon
- Posts: 22
- Joined: 01 Aug 2009, 06:38
Re: New Bat! (realistic) same xml as the original [FND]
Hmmm, do not kill me for this but I do not think they look better... I much prefer the ones right now, they fit the game much more...
Re: New Bat! (realistic) same xml as the original [FND]
suit yourself but look at it in custom data and see if you change your mind
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Re: New Bat! (realistic) same xml as the original [FND]
Well done, but I agree with Alex - the current bat suits the style of graphics in the game already. I think, as so many have said before me, you would be better of making a completely new monster rather than improving the old ones.
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Re: New Bat! (realistic) same xml as the original [FND]
You've managed to lose the cuteness.
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Re: New Bat! (realistic) same xml as the original [FND]
that's what i was shooting for honestly
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Re: New Bat! (realistic) same xml as the original [FND]
Didn't lose it, just replaced it.
~try working on a Mummy, or some Egypty thing, for a quest I will be working on after the Hallowe'en event...
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~try working on a Mummy, or some Egypty thing, for a quest I will be working on after the Hallowe'en event...
Enchilado
Re: New Bat! (realistic) same xml as the original [FND]
I also prefer the current bat.
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Re: New Bat! (realistic) same xml as the original [WIP]
better?
- Attachments
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- recolored the wings and tried to - what detail i could
- monster-bat.PNG (11.09 KiB) Viewed 3160 times
Re: New Bat! (realistic) same xml as the original [WIP]
Yes, but not on par with the current one.
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- Peon
- Posts: 22
- Joined: 01 Aug 2009, 06:38
Re: New Bat! (realistic) same xml as the original [WIP]
Don't try to improve, if there was a need for a new bat, it would of been expressed... Make something new
Re: New Bat! (realistic) same xml as the original [WIP]
we do not have to replace the old bat but also think of the graveyard tile set we could call this a vampire bat.
- Attachments
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- monster-vampirebat
- monster-bat.PNG (11.12 KiB) Viewed 3120 times
Re: New Bat! (realistic) same xml as the original [WIP]
I'd think a graveyard bat would be a bit darker... I know we want to stay away from really dark colours, but the grey really looks dull. It's great art, just I think the grey doesn't show off enough the detail you've put into it.
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