Encrypted Protocols

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blueberry
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Encrypted Protocols

Post by blueberry »

Hello,

just thought in times of monitoring and data storage by governments it would be nice to have all Protocols encrypted.
It might be hard or even impossible to implement this in eAthena, but might be possible to add this feature in tmwServ and client.

Have you ever thought of that, or is it a no-go in your opinion?

greetz
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Crush
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Re: Encrypted Protocols

Post by Crush »

I don't think that it would be hard to add TLS support to server and client.

But considering that we are talking about a game here and not a banking application I consider encryption unnecessary.
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Jaxad0127
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Re: Encrypted Protocols

Post by Jaxad0127 »

eAthena already has some encrypted packets.
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Crush
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Re: Encrypted Protocols

Post by Crush »

The question is how strong this encryption really is and if these packets are anything vital to the users privacy.
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Kage
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Re: Encrypted Protocols

Post by Kage »

Best and easiest way would be to put a 128 or 256 bit SSL on it.
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adamaix
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Re: Encrypted Protocols

Post by adamaix »

Or if its just for whispers, you could implement pgp encrypted whispers built into the client.
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Crush
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Re: Encrypted Protocols

Post by Crush »

SSL has been depreciated by TLS, Kage.
http://en.wikipedia.org/wiki/Transport_Layer_Security
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Turmfalke
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Re: Encrypted Protocols

Post by Turmfalke »

jaxad0127 wrote:eAthena already has some encrypted packets.
hu? which one?
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Jaxad0127
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Re: Encrypted Protocols

Post by Jaxad0127 »

Packet 0x1dd looks to be encrypted login.
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Turmfalke
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Re: Encrypted Protocols

Post by Turmfalke »

well, to bad we don't use it.
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Jaxad0127
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Re: Encrypted Protocols

Post by Jaxad0127 »

We could.
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Bertram
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Re: Encrypted Protocols

Post by Bertram »

Hi,

We should ;)

Except for the login stage, which part of the protocol should be encrypted?

Regards,
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