it's the client which handles the drawing order, not the server. [/nitpicking]Black Don wrote:After you start testing stuff and understand how EA handles the drawing of layers for the cloths you will see what I mean.
Anyway, this is the order in which the subsprites of a character are drawn (lower entries are drawn on top of higher ones):
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BASE_SPRITE
SHOE_SPRITE
BOTTOMCLOTHES_SPRITE
TOPCLOTHES_SPRITE
MISC1_SPRITE
MISC2_SPRITE
HAIR_SPRITE
HAT_SPRITE
CAPE_SPRITE
GLOVES_SPRITE
WEAPON_SPRITE
SHIELD_SPRITE