[WIP]Cocoon
Re: [WIP]Cocoon
anyway I decided to compile it manually
as SpamMaster said you can't see the transparency in gif. so I decide to show this.
I smoothen it a little bit so no dramatic change.
your welcome to comment more. anyway I'm gonna do the root now.
as SpamMaster said you can't see the transparency in gif. so I decide to show this.
I smoothen it a little bit so no dramatic change.
your welcome to comment more. anyway I'm gonna do the root now.
Re: [WIP]Cocoon
There is no transparency in that image either...
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Re: [WIP]Cocoon
AA or Anti AliasingSpamMaster wrote:Could you try softening the edges with semi-transparent black? (There's a term for this... what is it? What is it!?)
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Re: [WIP]Cocoon
EJlol wrote:AA or Anti AliasingSpamMaster wrote:Could you try softening the edges with semi-transparent black? (There's a term for this... what is it? What is it!?)
Yes, buts that's always the very last step.
Re: [WIP]Cocoon
the roots looks so wrong. I thinking of redoing the root. Do you know how to make it look better.
I'll do anti aliasing after I'm done with everything. It tends to confuse me.
I'll keep practicing on anti aliasing since it's not noticeable.
Re: [WIP]Cocoon
Anyone else bothered by the parts which remain absolutely static in the centre?
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Re: [WIP]Cocoon
maybe this helps..
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- polyphemus cocoon4.jpg (165.74 KiB) Viewed 3456 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: [WIP]Cocoon
thanks rotonen, skipy.
here's an update
I'm gonna do the hit animation now. (I'm gonna make the cocoon shake unless someone has a better idea)
about the death animation which is better?
a. put a hole then the liquid slowly start pouring out
b. make it explode and the liquid starts splashing around
ps. I'm glad this cocoon is immovable. the idle stand will be reuse on north, south, west and east facing
here's an update
I'm gonna do the hit animation now. (I'm gonna make the cocoon shake unless someone has a better idea)
about the death animation which is better?
a. put a hole then the liquid slowly start pouring out
b. make it explode and the liquid starts splashing around
ps. I'm glad this cocoon is immovable. the idle stand will be reuse on north, south, west and east facing
Re: [WIP]Cocoon
wow way better...
B. like the slims do when they die.
looks really really good
B. like the slims do when they die.
looks really really good
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
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Re: [WIP]Cocoon
Maybe some slimy spit?yuminig wrote:(I'm gonna make the cocoon shake unless someone has a better idea)
Definitely a: easier and more realistic to meyuminig wrote:about the death animation which is better?
a. put a hole then the liquid slowly start pouring out
b. make it explode and the liquid starts splashing around
Indeed, adding static content, providing it is well done, could add a lot to gameplay requiring little effort.yuminig wrote:ps. I'm glad this cocoon is immovable. the idle stand will be reuse on north, south, west and east facing
Re: [WIP]Cocoon
here's the hit animation
I took the advice of ElvenProgrammer and spits slime as it get hits
any advice to make it better?
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Re: [WIP]Cocoon
Instead of shaking it, why don't you make it inflate a lot and then make a big poison cloud?
Re: [WIP]Cocoon
lol we're having a misunderstanding. that animation is when the cocoon gets attack from the player.
my definition of hit animation is different than yours.
I differentiate it from hit animation and attack animation.
again sorry for causing a misunderstanding.
your idea is good. I'm gonna make an attack animation now.
my definition of hit animation is different than yours.
I differentiate it from hit animation and attack animation.
again sorry for causing a misunderstanding.
your idea is good. I'm gonna make an attack animation now.
Re: [WIP]Cocoon
The cloud of contents animation would more be for "creature dies", IMO.
So far looking good. You have a good grasp of how subtle things work in your favor in animation.
So far looking good. You have a good grasp of how subtle things work in your favor in animation.
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Re: [WIP]Cocoon
okay here's an update on death animation. so far its seem there's something wrong with the perspective. The hole just appear like that so maybe some skinning should solve some problem. the shading of the liquid could use some more tweaking.
your welcome to suggest.
still working on the dead animation.
after everything is done I'm gonna compile it into monster sheet.
here's the second update on death animation
again suggestion are welcome.
*edited