Concrete walls rework of dimonds cove map.

All development of pixel art, maps and other graphics.


Post Reply
User avatar
Merlin
Developer
Developer
Posts: 601
Joined: 23 Dec 2007, 04:42

Concrete walls rework of dimonds cove map.

Post by Merlin »

Not sure what direction to start off in (Found it on the wikki thou).

Started messing around with the concrete wall tileset and the new forest tiles a bit.

Just a getting a general idea of how to work with the new tiles.

Image
MerlinX420
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
User avatar
i
TMW Adviser
TMW Adviser
Posts: 1114
Joined: 07 Mar 2005, 17:29
Location: Poland
Contact:

Re: Concrete walls rework of dimonds cove map.

Post by i »

I assume that you don't know that the tiles layout will change in future. Concrete walls tileset is far from being usable as it meant to be. Because of lack of time almost nothing were done during last months to change that situation. So I propose to wait to end of year 2009 and freeze layout. Then we could start tiling new maps.
User avatar
Merlin
Developer
Developer
Posts: 601
Joined: 23 Dec 2007, 04:42

Re: Concrete walls rework of dimonds cove map.

Post by Merlin »

I knew the tileset is far from complete, i didn't know that they layout of the tileset would change so making anything with it would be pointless at the time.

Definitely a nice tileset. I hope maybe it would get done soon.

I'll freeze the work I've done on this. I have a cave or 2 to map, but I just don't like working with the cave tileset.
MerlinX420
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
Post Reply