imp quest

Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.


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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.

Its current use is for the continued development of the server and game it has always served: TMW Classic.

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Kage
Manasource
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Posts: 929
Joined: 02 May 2009, 18:12

imp quest

Post by Kage »

I was thinking a good quest to show off our new server and its capabilities would be a quest where

You talk to a farmer, who cabbage is being stolen by imps.

He asks you to kill the imps and collect x number of cabbage back.

So you off to kill the imps, be you discover if they take to much damage they disappear. (like below 75% health)

So you go back and talk to the farmer, he tells you the imps can teleport, and he gives you "Sprite chains"

When you use sprite chains next to a imp, it prevents them from teleporting for y amount of time

Allowing you to kill it

You collect cabbage, and complete the quest.

This quest is fully with-in the abilities of TMWserv, its a simple quest, should be fun.
<Kage_Jittai> ... are you saying I am elite :D
<thorbjorn> Yes. :P
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Rotonen
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Posts: 3154
Joined: 08 Sep 2004, 19:48
Location: Bern, Switzerland

Re: imp quest

Post by Rotonen »

We have to make sure you cannot kill the imps too easily or this would be redundant.

We also need a particle effect for these chains.
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