[REQ] Port town addons
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Re: [REQ] Port town addons
WIP :
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- Lighthouse - Roof 2.png (83.42 KiB) Viewed 2596 times
Last edited by AxlTrozz on 10 Oct 2009, 20:03, edited 1 time in total.
Re: [REQ] Port town addons
Well it is a spiral, and the reason it looks like that is because of the perspective. (a photo with almost the same perspective of a spiral can be found here: http://heartwoodcarving.com/sitetools/u ... 425071.jpg, notice how the left side is straight and the right side in-outty)SpamMaster wrote:Maybe I don't understand the shape: Why is the left side straight but the right side in-outty?
Re: [REQ] Port town addons
Yep, it looks good.
Here is one more proposition for top design.
Here is one more proposition for top design.
Hexagon looks fine - you were right Elven EDIT: And my wife's idea to embed crystal a bit into tower:IRC wrote:(15:17:19) ElvenProgrammer: irukard: seems nice, although it's all a bit too twisted for my taste
(15:18:57) ElvenProgrammer: indeed but at least the basement and the ccrytal could be straight
Re: [REQ] Port town addons
Another proposition
Re: [REQ] Port town addons
WIP :
still undecided which crystal version Re: [REQ] Port town addons
Ok, lets say is done :
Now we just have to decide the glass and see how it looksRe: [REQ] Port town addons
Now with the crystal ::
Re: [REQ] Port town addons
??
I don't think so...Re: [REQ] Port town addons
try to play a bit with the colors, may be that helps
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- spiral tower - mockup - brown.png (113.6 KiB) Viewed 2432 times
Re: [REQ] Port town addons
only the roof so you can play with it ::
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- ligthhouse-roof.png (24.67 KiB) Viewed 2431 times
Re: [REQ] Port town addons
The roof looks very good. We still got some time to conceptualize the outlook of lighthouses top part. I do like idea of crystals, it may be also many crystals instead of one huge.AxlTrozz wrote:only the roof so you can play with it ::
I think that deadline about 20~25 Oct 2009 is very probably. Thats the things we still need to do:
- rocky sea shore (huge rocks, sharp edges, various colors)
- ground floor ("normal" walls with similar material, but rather with huge blocks, at least one type of doors and windows)
- top part concept and pixelation
So far I would say great job AxlTrozz :D
And remember guys request was also for other minor things.
EDIT: I have add stamp for eternal glory. Your work won't be forgotten. BTW we have to enforce some systematics in marking tiles.
- ElvenProgrammer
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Re: [REQ] Port town addons
Thinking ahead, why don't we provide a network of lighthouses?
I mean cities sharing the same sea could have one light source which is then sent from lighthouse to lighthouse by reflection/diffraction of the crystal.
This way, ships at night could also be guided by the beam to reach the other town.
I mean cities sharing the same sea could have one light source which is then sent from lighthouse to lighthouse by reflection/diffraction of the crystal.
This way, ships at night could also be guided by the beam to reach the other town.
Re: [REQ] Port town addons
ok... that would requier a really strong laser, but I guess with magic nothing is impossible?
I stand beside the holy man
The monarchs fear my wrath
None may move the way I can
Ever the crooked path
a knight
The monarchs fear my wrath
None may move the way I can
Ever the crooked path
a knight
Re: [REQ] Port town addons
I think this is the best concept (your wife's idea) for the top, because the spirals are really being overused and other elements should be incorporated
Pixel Battalion