[WIP] Port City
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
Re: port city
Somehow the bottom part of hull is finished. I added texture on metal parts and shaded outlines. I'm considering adding some round underwater windows, just below sea level.
And Matt, yeah I know that middle part still sucks ;P
Any constructive criticism on that part of work will be appreciated.And Matt, yeah I know that middle part still sucks ;P
Re: port city
Hi i,
I just can see that the boat borders aren't anti-aliased. But I'm sure you're aware of it already.
Regards.
I just can see that the boat borders aren't anti-aliased. But I'm sure you're aware of it already.
Regards.
Re: port city
you should name the boat Jenny and see how many people get the reference
(I would criticize the boat but I cant see anything wrong with it, other than being unfinished)
Edit: I think the glass on the windows could use a more convincing texture (it reads more like bumps than glare)
(I would criticize the boat but I cant see anything wrong with it, other than being unfinished)
Edit: I think the glass on the windows could use a more convincing texture (it reads more like bumps than glare)
Pixel Battalion
Re: port city
looks great!
one thing maybe: the red color of the lower hull is a little too saturated for my taste.. or is it like this to be recolorable? (however, I don't know what I'm talking about here.. Idk how recoloring works yet).
one thing maybe: the red color of the lower hull is a little too saturated for my taste.. or is it like this to be recolorable? (however, I don't know what I'm talking about here.. Idk how recoloring works yet).
Re: port city
This mentioned, we would need a guideline and some consistency in how we actually portray glass in pixel form.Len wrote:you should name the boat Jenny and see how many people get the reference
(I would criticize the boat but I cant see anything wrong with it, other than being unfinished)
Edit: I think the glass on the windows could use a more convincing texture (it reads more like bumps than glare)
This message used to be meaningful.
Re: port city
The bottom part of hull is DONEâ„¢. I added AA on that part. I'm posting version without background for testing purposes. So if anyone care to test, go ahead.
Same one just pased on different background:Re: port city
Finished or not, is a high quality job
Now, my suggestions are just 3 small details (lack of texture), all of them are very hard to fix because you only have 2 pixels max to show a texture which is not easy to achieve : a,b,c
Now, my suggestions are just 3 small details (lack of texture), all of them are very hard to fix because you only have 2 pixels max to show a texture which is not easy to achieve : a,b,c
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- 2009-10-07-Boat-transparent.png (96.79 KiB) Viewed 5518 times
Re: port city
AxlTrozz wrote:Finished or not, is a high quality job
Now, my suggestions are just 3 small details (lack of texture), all of them are very hard to fix because you only have 2 pixels max to show a texture which is not easy to achieve : a,b,c
Is this what you mean (referring to section B)
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- boat mod 1.PNG (40.1 KiB) Viewed 5497 times
- ElvenProgrammer
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- Joined: 13 Apr 2004, 19:11
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Re: port city
Yes. Since it's just a tileset it may have various names on different tiles. And now let me explain why "Gema II".ElvenProgrammer wrote:Gema II?
Gema it's my wifes nickname ;D Yeaaa it's all about girls.
Oh! Did I forget to mention that I got married (4th Jully 2009)?
- ElvenProgrammer
- Founder
- Posts: 2526
- Joined: 13 Apr 2004, 19:11
- Location: Italy
- Contact:
Re: port city
So why "the second"?i wrote:And now let me explain why "Gema II".
Gema it's my wifes nickname ;D Yeaaa it's all about girls.
Well at least I didn't know. So how do you say? Congrats? Or good luck?i wrote:Oh! Did I forget to mention that I got married (4th Jully 2009)?
Re: port city
Because "Gema The First" is in my bed now ;)ElvenProgrammer wrote: So why "the second"? :P
Both ;) But it was a good choice ;DElvenProgrammer wrote:Well at least I didn't know. So how do you say? Congrats? Or good luck?
My wife made a reconnaissance and came up with those:
http://upload.wikimedia.org/wikipedia/c ... glowce.jpg
Kogga is the best choice. One mast. Should be easy to design and pixelate. EDIT:
I made a mock-up. So it's possible. It's just a few fast lines. Not exactly even drawing prototype.
Re: port city
Everyone marries and nobody tells me :/
Re: [WIP] Port City
It's my first attempt to draw mast. I added some test lines to show how they might be done.
Re: [WIP] Port City
I made a try for the mast, I'm not sure if the horizontal part needs to be pixelated but here is :