Should we break backward compatibility of the TMW client?
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
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Re: Should we break backward compatibility of the TMW client?
Linux distros are more integrated. We'd have to include all the dependencies in the package (which is one big reason why Windows takes more space than the other OSes).
Re: Should we break backward compatibility of the TMW client?
It sounds like a necessary evil. Ubuntu people who cannot compile are way too big of a group to just eliminate.
As long as they have the option (download source here, or download full game w/all dependencies here), I am sure most wont mind having all of the dependencies. The population would grow with an up-to-date .deb. Just my two cents, I'm not actually smart enough to do something like this. PS Ubuntu 9.10 is stable release 10/29, so....
As long as they have the option (download source here, or download full game w/all dependencies here), I am sure most wont mind having all of the dependencies. The population would grow with an up-to-date .deb. Just my two cents, I'm not actually smart enough to do something like this. PS Ubuntu 9.10 is stable release 10/29, so....
Re: Should we break backward compatibility of the TMW client?
jaxad0127 wrote:Linux distros are more integrated. We'd have to include all the dependencies in the package (which is one big reason why Windows takes more space than the other OSes).
Code: Select all
bash-4.0$ mkdir tmw
bash-4.0$ for i in `ldd /usr/bin/tmw | awk '{print $3}' | grep -v ld-linux`; do cp $i tmw; done
bash-4.0$ du -sh tmw
16M tmw
Code: Select all
./configure --enable-static
Really, users who can't compile stuff, doesn't give a Chocolate Cupcake if the binary is 1,4M or 17,4 MB or if the package they are supposed to download is 16 MB bigger.
Regards.
Re: Should we break backward compatibility of the TMW client?
People should get the version from the PlayDeb.net repository, not from the official Ubuntu repository. PlayDeb has a up-to-date version of TMW most of the time.John P wrote:It sounds like a necessary evil. Ubuntu people who cannot compile are way too big of a group to just eliminate.
As long as they have the option (download source here, or download full game w/all dependencies here), I am sure most wont mind having all of the dependencies. The population would grow with an up-to-date .deb. Just my two cents, I'm not actually smart enough to do something like this. PS Ubuntu 9.10 is stable release 10/29, so....
Re: Should we break backward compatibility of the TMW client?
But not always for their version of Ubuntu.Ghezus wrote:People should get the version from the PlayDeb.net repository, not from the official Ubuntu repository. PlayDeb has a up-to-date version of TMW most of the time.John P wrote:It sounds like a necessary evil. Ubuntu people who cannot compile are way too big of a group to just eliminate.
As long as they have the option (download source here, or download full game w/all dependencies here), I am sure most wont mind having all of the dependencies. The population would grow with an up-to-date .deb. Just my two cents, I'm not actually smart enough to do something like this. PS Ubuntu 9.10 is stable release 10/29, so....
- feline monstrosity
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Re: Should we break backward compatibility of the TMW client?
Thanks to this thread I'm downloading Fedora. Is it possible for Fedora users to always have an up-to-date version of TMW when it comes out, like Windows users?
~Feline Monstrosity
Re: Should we break backward compatibility of the TMW client?
That depends on them. You can always compile it yourself.
Re: Should we break backward compatibility of the TMW client?
Fedora has a system of updates - they are easy and automagical, in testing repo you usually have even beta releases. I have newest tmw release in stable repo installed. ;-)
Regards.
Regards.
- feline monstrosity
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Re: Should we break backward compatibility of the TMW client?
Platyna: Without having to compile? I can't compile.
~Feline Monstrosity
Re: Should we break backward compatibility of the TMW client?
Yeah without having to compile.
Regards.
Regards.
Re: Should we break backward compatibility of the TMW client?
it would be funny to see how the ubuntu community reacts to us dropping support for things in their repo
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<thorbjorn> Yes.
<thorbjorn> Yes.
- feline monstrosity
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Re: Should we break backward compatibility of the TMW client?
Will I be able to have the latest TMWServ builds without compiling? Or is that a little too hopeful?
~Feline Monstrosity
Re: Should we break backward compatibility of the TMW client?
You can always use the nightly. We're working on making them one client, remember.feline monstrosity wrote:Will I be able to have the latest TMWServ builds without compiling? Or is that a little too hopeful?
Re: Should we break backward compatibility of the TMW client?
Breaking the backward comp ability will be a necessity sooner or later , TMW has to progress.
it , seems windows users have no problem , its just an ubuntu problem
AND:
1. linux users on the average have more PC knowledge than windows users.
2. Compiling under Linux is far more easy , than under windows.
So sorry , but the game must go on,
it , seems windows users have no problem , its just an ubuntu problem
AND:
1. linux users on the average have more PC knowledge than windows users.
2. Compiling under Linux is far more easy , than under windows.
So sorry , but the game must go on,
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Re: Should we break backward compatibility of the TMW client?
I was mildly annoyed as an Ubuntu user to see that 0.28 was still in the repo. The documentation on installing TMW from source is excellent, and even though I'm familiar with Ubuntu, I could follow those instructions if I knew nothing about it
Couldn't we also make a small script to do the install? Something with a popup "The Mana World update script needs super user privileges blah blah blah blah" and the user types in the su password instead of terminal stuff would be a major plus.
Heck, if you want, put my phone number in the message that tells them their client can't connect because it's outdated and I'll walk 'em through it
Couldn't we also make a small script to do the install? Something with a popup "The Mana World update script needs super user privileges blah blah blah blah" and the user types in the su password instead of terminal stuff would be a major plus.
Heck, if you want, put my phone number in the message that tells them their client can't connect because it's outdated and I'll walk 'em through it