bandit (maybe)
bandit (maybe)
hmmmmmm maybe
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- thugg_male_.png (3.37 KiB) Viewed 4185 times
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: bandit (maybe)
Here is a concept for the bandit. Using an evil eye sprite, hood connected with mantle and camouflage. The hood is using a black outline, which I know is normally a big no-no, but the original artist designed the armor as such and would need to be reworked completely to fix.
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- thuggmaleconcept.png (2.41 KiB) Viewed 4125 times
Current character is "Abolish".
- SpamMaster
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- Joined: 18 Sep 2009, 22:29
- Location: Spammiland
Re: bandit (maybe)
Still don't get why his face is green, but overall I like it. The main thing I don't like is the green [Assassin Pants] recolour. Could you make him a new pair that match the style of the shirt and hat?
Spammy
Spammy
Have a spamful evening, sir.
Re: bandit (maybe)
I'd prefer if you didn't comment on my work. This is a [REQ] from Ceros and I am willing to work with whomever would add this "monster" to TMW db. I am henceforth ignoring everyone else to get Chocolate Cupcake done.SpamMaster wrote:Still don't get why his face is green, but overall I like it. The main thing I don't like is the green [Assassin Pants] recolour. Could you make him a new pair that match the style of the shirt and hat?
Spammy
Current character is "Abolish".
Re: bandit (maybe)
I think the green face creates an interesting effect. Also who says that the bandits are human?
Wombat: When you are one of those artists who don't want feedback from people who don't know what they are talking about you can request access to the content dev private forum from Rotonen.
Wombat: When you are one of those artists who don't want feedback from people who don't know what they are talking about you can request access to the content dev private forum from Rotonen.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: bandit (maybe)
so are you making them then??Wombat wrote:Here is a concept for the bandit. Using an evil eye sprite, hood connected with mantle and camouflage. The hood is using a black outline, which I know is normally a big no-no, but the original artist designed the armor as such and would need to be reworked completely to fix.
????????i dont know what you mean..Rotonen wrote:A rathergood.com character?
Crush wrote:I think the green face creates an interesting effect. Also who says that the bandits are human?
Wombat: When you are one of those artists who don't want feedback from people who don't know what they are talking about you can request access to the content dev private forum from Rotonen.
so racoon look is no good?????
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: bandit (maybe)
SpamMaster?Crush wrote:I think the green face creates an interesting effect. Also who says that the bandits are human?
Wombat: When you are one of those artists who don't want feedback from people who don't know what they are talking about you can request access to the content dev private forum from Rotonen.
Re: bandit (maybe)
http://www.rathergood.com/skipy wrote:????????i dont know what you mean..Rotonen wrote:A rathergood.com character?
Re: bandit (maybe)
I thought I was working on the minion bandit while you were working on the boss bandit. I dunno, either way you do a great job and I wouldn't mind seeing us work together on it. I couldn't match your skill on the raccoon man.skipy wrote:so are you making them then??Wombat wrote:Here is a concept for the bandit. Using an evil eye sprite, hood connected with mantle and camouflage. The hood is using a black outline, which I know is normally a big no-no, but the original artist designed the armor as such and would need to be reworked completely to fix.
Current character is "Abolish".
Re: bandit (maybe)
ok ill stop on the minion bandit and focus on the boss ..yours looks good can can be done alot faster then the raccoon man and the raccoon man looks silly to me and would need some massive reworking (imo)...my thot was to shy away for them looking like the player sprite but still use the player set to get on the movement(not that ez to do ..Wombat wrote:I thought I was working on the minion bandit while you were working on the boss bandit. I dunno, either way you do a great job and I wouldn't mind seeing us work together on it. I couldn't match your skill on the raccoon man.skipy wrote:so are you making them then??Wombat wrote:Here is a concept for the bandit. Using an evil eye sprite, hood connected with mantle and camouflage. The hood is using a black outline, which I know is normally a big no-no, but the original artist designed the armor as such and would need to be reworked completely to fix.
you have a grate start on it Wombat ..and the evil-eye set seems to work good for it(keep it up
im starting the boss now...
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
Re: bandit (maybe)
Skipy - I think the raccoon face is very well done, but not what I am looking for with the bandits (as you said, it looks a little silly). I do like the word play, though I showed Wombat your work on the bandits and asked him what he though - he wanted to take a shot at it, so I did not see a problem with that.skipy wrote: so are you making them then??
ok ill stop on the minion bandit and focus on the boss ..yours looks good can can be done alot faster then the raccoon man and the raccoon man looks silly to me and would need some massive reworking (imo)...my thot was to shy away for them looking like the player sprite but still use the player set to get on the movement(not that ez to do ..
you have a grate start on it Wombat ..and the evil-eye set seems to work good for it(keep it up
im starting the boss now...
SpamMaster wrote:Still don't get why his face is green, but overall I like it.
Spammy
The goal is to look like a face that has had camo paint applied to it, to aid in ambushing. The way these bandits are going to be implemented is rather.. unique to the way mobs are currently employed in the game and it fits. Also, I have heard that you have grave reservations about using mobs that look like characters, so I believe the cammie paint helps them out a bit. The quest for this is already scripted out (with a lot of help from Freeyorp) and I can't see what these bandits would be besides human. (or whatever race the player character is..). But it doesn't say outright, so I guess it is open to interpretation.Crush wrote:I think the green face creates an interesting effect. Also who says that the bandits are human?
If anyone wants a copy of the quest, PM me here or summon me on #twm-content and I'll be glat to link you.
Thanks everyone for the great work, if you need help scripting somethign let me know!
Re: bandit (maybe)
nothing wrong with an anthropomorphic char, after all FF6, and F5 had lone wolf
Pixel Battalion
Re: bandit (maybe)
http://www.youthofbritain.com/guvnor/
The raccoon just heavily reminds me of the animutation work and style of Joel Veitch of rathergood.com. Almost like some animutated downscaled photo.
You traced the face through a photo and my senses are hyperactive, I suppose.
The raccoon just heavily reminds me of the animutation work and style of Joel Veitch of rathergood.com. Almost like some animutated downscaled photo.
You traced the face through a photo and my senses are hyperactive, I suppose.
This message used to be meaningful.
Re: bandit (maybe)
I have not seen rathergood in a long long time..thanks for reminding me of itRotonen wrote:http://www.youthofbritain.com/guvnor/
The raccoon just heavily reminds me of the animutation work and style of Joel Veitch of rathergood.com. Almost like some animutated downscaled photo.
You traced the face through a photo and my senses are hyperactive, I suppose.
""You traced the face through a photo and my senses are hyperactive, I suppose""------- indeed they are!!
back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana
"A mulatto, an albino
A mosquito, my libido
Yeah, hey, yay"---Nirvana