CR1 - Beach add-ons
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Re: CR1 - Beach add-ons
no problem . i was having a little trouble with it myself.
+1
+1
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- new anchor
- test6.PNG (6.37 KiB) Viewed 3554 times
Re: CR1 - Beach add-ons
I think you will appreciate the sand when its the project is all done
Re: CR1 - Beach add-ons
the grid is way to obvious in those sand tiles (manly because the dark spots)
Also forget about trying to make everything 32 by 32
"Yes, you want to make a lot of tiles reuseable, but if you maniacally try and make every last tile reusable on 32-pixel devisions, "no matter what", it can easily become a mania that ends up making your tile art look stilted and awkward.
There will always be certain things that just need to be bigger than the game's basic tile size, and trying to ram them into this requirement is a bad idea. It's the relativism that does it - it's the fact that they are big (like, say, stone archways, or trees) that makes them what they are." - Jetryl
Actually read through all of Jetryl posts (that goes for everyone)
Also forget about trying to make everything 32 by 32
"Yes, you want to make a lot of tiles reuseable, but if you maniacally try and make every last tile reusable on 32-pixel devisions, "no matter what", it can easily become a mania that ends up making your tile art look stilted and awkward.
There will always be certain things that just need to be bigger than the game's basic tile size, and trying to ram them into this requirement is a bad idea. It's the relativism that does it - it's the fact that they are big (like, say, stone archways, or trees) that makes them what they are." - Jetryl
Actually read through all of Jetryl posts (that goes for everyone)
Pixel Battalion
Re: CR1 - Beach add-ons
Are you suggesting variants of each tile? Maybe this will do.
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- identical but different lol
- sand-tile.PNG (1.29 KiB) Viewed 3456 times
Re: CR1 - Beach add-ons
Yosuhara, glad to see you around here, sorry for the off topic, but this is a nice surprise. please go ahead and help all you want.yosuhara wrote:not trying to hijack your thread, but i had to try my hand at anchor I got a little crazy on colors though XD
Regards
Re: CR1 - Beach add-ons
Meway: I suggest to tile at least 4 x 4 tiles of your sand tiles (sorry the redundancy) and see if you have patterns (repetitive shapes, very noticeable) and try to get rid of them, that's one of the mid-advance steps to get a nice tileset ( I had a lot of issues with that myself).meway wrote:Are you suggesting variants of each tile? Maybe this will do.
the starfish is going good, much better, I like the top left rather the one at the bottom because the dark line it looks odd. I don't know if is me or my crappy monitor, anyways if is the same the dark line is still bothering me.
Re: CR1 - Beach add-ons
Starfish :
I made a few changes on the starfish, I hope you don't mind, As you can see they are almost the same color and shape, in fact I did try to use less colors, but see how the lights reflection works ? you don't have to do every tip the same because they are affected in different ways by the light, also the shadows create the deep effect. As I told you before the shape is perfect and you have a very nice first impression of the starfish laying on the floor.
Next step : the rocks. they look very flat, I know the stones have all kind of shapes but sometimes you have to help the eye with a shape "known" as a rock, the pillow effect confuse your eyes and you can't guess what it is, so let work ONLY with the rock now, ok ?
1. Try different shapes
2. check some pictures as inspiration (please don't try to copy any real picture or any other art)
3. is not necessary make it gray, try greenish or may be gray-green combination (some blue for deepness if is possible).
4. remember to start with just lines, if the guide lines convince you eye that "there is a rock there" then is just a matter of paint the light.
Keep the good work
I made a few changes on the starfish, I hope you don't mind, As you can see they are almost the same color and shape, in fact I did try to use less colors, but see how the lights reflection works ? you don't have to do every tip the same because they are affected in different ways by the light, also the shadows create the deep effect. As I told you before the shape is perfect and you have a very nice first impression of the starfish laying on the floor.
Next step : the rocks. they look very flat, I know the stones have all kind of shapes but sometimes you have to help the eye with a shape "known" as a rock, the pillow effect confuse your eyes and you can't guess what it is, so let work ONLY with the rock now, ok ?
1. Try different shapes
2. check some pictures as inspiration (please don't try to copy any real picture or any other art)
3. is not necessary make it gray, try greenish or may be gray-green combination (some blue for deepness if is possible).
4. remember to start with just lines, if the guide lines convince you eye that "there is a rock there" then is just a matter of paint the light.
Keep the good work
Re: CR1 - Beach add-ons
sure thing oh and I stay away from use of anyone else's work but mine.
Thanks for the rocks suggestions i will be glad to do some variants.
Thanks for the rocks suggestions i will be glad to do some variants.
Re: CR1 - Beach add-ons
Idk this was a quick draw
Edit: yes i know there is no shading.
but would you see a flat rock on a beach or one like this
Edit: yes i know there is no shading.
but would you see a flat rock on a beach or one like this
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- rock.PNG (531 Bytes) Viewed 3302 times
Re: CR1 - Beach add-ons
Both!
Best regards.
Best regards.
Re: CR1 - Beach add-ons
I see you are thinking about starfish? I made it too. Look at it. I think it's not bad.
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- starfish.jpg (1.01 KiB) Viewed 3193 times
Re: CR1 - Beach add-ons
its flat. it needs texture. its not 45 degree. If you want further help make a new topic don't post it here plz thanks . Other than that it looks like a decent star graphic. You need transparency also
Re: CR1 - Beach add-ons
GET LOST! Your presence here is very annoying.WinneR3 wrote:I see you are thinking about starfish? I made it too. Look at it. I think it's not bad.