assAssin's weapon

All development of pixel art, maps and other graphics.


User avatar
WinneR3
Novice
Novice
Posts: 124
Joined: 03 Nov 2009, 20:46
Location: Russia
Contact:

assAssin's weapon

Post by WinneR3 »

I think assassins need to have their special weapon. I think it can be suriken.












__________________________________________
assAssin is a dangerous killer, afraid him
Attachments
I think it's quite good.
I think it's quite good.
suriken-1.png (2.02 KiB) Viewed 4030 times
User avatar
i
TMW Adviser
TMW Adviser
Posts: 1114
Joined: 07 Mar 2005, 17:29
Location: Poland
Contact:

Re: assAssin's weapon

Post by i »

Wow! Amazing!!!
User avatar
WinneR3
Novice
Novice
Posts: 124
Joined: 03 Nov 2009, 20:46
Location: Russia
Contact:

Re: assAssin's weapon

Post by WinneR3 »

What do you think about it?












__________________________________________
assAssin is a dangerous killer, afraid him
User avatar
Kage
Manasource
Manasource
Posts: 929
Joined: 02 May 2009, 18:12

Re: assAssin's weapon

Post by Kage »

can you show it over the player's attack animation?
<Kage_Jittai> ... are you saying I am elite :D
<thorbjorn> Yes. :P
User avatar
i
TMW Adviser
TMW Adviser
Posts: 1114
Joined: 07 Mar 2005, 17:29
Location: Poland
Contact:

Re: assAssin's weapon

Post by i »

[quote="WinneR3"]What do you think about it?

Are you familiar with word "sarcasm"?
User avatar
WinneR3
Novice
Novice
Posts: 124
Joined: 03 Nov 2009, 20:46
Location: Russia
Contact:

Re: assAssin's weapon

Post by WinneR3 »

I think players shall throw it. I made only pictures for animation. I'm thinking about animation.When I'll make animation I'll remake this post.
Attachments
suriken02.png
suriken02.png (410 Bytes) Viewed 3926 times
suriken01.png
suriken01.png (360 Bytes) Viewed 3929 times
User avatar
Jaxad0127
Manasource
Manasource
Posts: 4209
Joined: 01 Nov 2007, 17:35
Location: Internet

Re: Assassin's weapon

Post by Jaxad0127 »

If you really want to go through with it, make a sprite for it where it's in the player's hand. Then make an in-air sprite for it (look at the in-air arrow file for how to do that).
Image
User avatar
WinneR3
Novice
Novice
Posts: 124
Joined: 03 Nov 2009, 20:46
Location: Russia
Contact:

Re: assAssin's weapon

Post by WinneR3 »

I don't know how to draw real hand, so I draw example of hand and suriken in it.
Attachments
suriken-in-hand.png
suriken-in-hand.png (468 Bytes) Viewed 3868 times
User avatar
Dicekid
Peon
Peon
Posts: 40
Joined: 25 Oct 2009, 16:27

Re: assAssin's weapon

Post by Dicekid »

WinneR3 wrote:I don't know how to draw real hand, so I draw example of hand and suriken in it.
I think, what Jaxad0127 meant was that you take a sprite with a player figure in it and then fit your shuriken in it. The best way to do this is by using a programm like GIMP because it can handle different layers. So you can use one layer for the player figure and another layer for the shuriken. That's the way I do it. :)
And I think you really should read some of the pixel-artist tutorials and the guidlines for the pixel-work in TMW if you want that people are going to take your work serious.
Otherwise most people will just ignore what you are doing. :(

Greetings,
Dicekid
Roll the dice, kid!
User avatar
WinneR3
Novice
Novice
Posts: 124
Joined: 03 Nov 2009, 20:46
Location: Russia
Contact:

Re: assAssin's weapon

Post by WinneR3 »

Thanks for advices. And, I work in GIMP too.XD
User avatar
i
TMW Adviser
TMW Adviser
Posts: 1114
Joined: 07 Mar 2005, 17:29
Location: Poland
Contact:

Re: assAssin's weapon

Post by i »

WinneR3 wrote:Thanks for advices. And, I work in GIMP too.XD
How old are you?
User avatar
WinneR3
Novice
Novice
Posts: 124
Joined: 03 Nov 2009, 20:46
Location: Russia
Contact:

Re: assAssin's weapon

Post by WinneR3 »

I'm 22. Why are you asking?
Attachments
question.jpg
question.jpg (2.45 KiB) Viewed 3753 times
User avatar
i
TMW Adviser
TMW Adviser
Posts: 1114
Joined: 07 Mar 2005, 17:29
Location: Poland
Contact:

Re: assAssin's weapon

Post by i »

WinneR3 wrote:I'm 22. Why are you asking?
Are you retarded?
User avatar
WinneR3
Novice
Novice
Posts: 124
Joined: 03 Nov 2009, 20:46
Location: Russia
Contact:

Re: assAssin's weapon

Post by WinneR3 »

No.
User avatar
i
TMW Adviser
TMW Adviser
Posts: 1114
Joined: 07 Mar 2005, 17:29
Location: Poland
Contact:

Re: assAssin's weapon

Post by i »

So tell me... why are you trying to do something without any bases and required knowledge?

Maybe you should read tutorials first, then post some of your work in Graphic Development section in one topic and ask for C&C (critics and comments). After that when your skills will improve a bit we could give you certain task - very simple one. Lets say old solid rock with mark of time on it, with some surrounding plants - like huge grass. All this could be done in 64x64 base (2x2tiles) and one additional tile for exposing height of that rock.
small-task.png
small-task.png (45 KiB) Viewed 3708 times
After that we could ask you for 3 different versions: woodland, desert and snow land.

Maybe then you could gain some respect from our side, and maybe there will be other tasks, more and more complicated.

Do you catch the drift? This is the proper method of working here - not posting poorly and unfinished content in 50 or more places. We do not claim that our work is marvelous, we are expecting evaluation, critics and comments.

WinneR3: I see a lot of burning desire to become a pixel artist in you. But at least read one damn tutorial and try to replicate its results on your own.
Post Reply