jaxad0127 wrote:The Mana project is just about the platform, not about TMW. Content development for TMW has been slowed because we have to deal with community issues.
Issues that are caused by you rearranging the chairs of the titanic. Issues that come up because you can not deal with them as adults, you have to run experiments and force rules on people.
crush wrote:
A "Slave" is someone who works free of charge for the benefit of someone else.
Who fits this description more - the players or the developers?
Actually, both. The devs are working hard, no question, but they also get to make and set the rules. They get to change the rules. A slave can not change his rules.
But crush, let me ask you this, where would this project be with out players. If no one logged on. If no one played. What then? Would it be worth it for you. To make a game on you own, in your room, by yourself. The players are testers. They test the game. The help iron out the problems that can not be seen by the dev. But the players can not set rules, the players can not change rules. The players are trapped into following the rules of the devs.
Which is fine, but crush, I think it was the player here that said, "either change you how you treat the people, or expect a revolution to come." Crush, jax just admitted that dealing with social issues is slowing progress? I seen many people warn you of this. It can be avoided. d
All you have to do is let us help you.
Let us help you...
We are in this together. We are not here to destroy your project. We are here to help, but first you have to admit that we are equals. That there is not one group more important then the other. There is not one person more important then the others.
The road out of this, is simple. We need to sit down, talk it out, and find a solution that takes on the problems. And Amuk is right, you first need to fix your own dev problems, before you take on anything else.