Dying fire skull
Dying fire skull
I think fire skull must duy in fire, because it's fire demon)))
- Attachments
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- Small example)))
- skull_dead.gif (2.15 KiB) Viewed 4423 times
Re: Dying fire skull
yep, but:
-don't use green, try more warm color (yellow, red...)
-switch off the eyes during the fall
-draw a transition position between the "stand up" and " "death position"
-refine the flame and the "cloud" (or smokes?)
look at this:
http://forums.themanaworld.org/viewtopi ... lit=zombie
that's a real good death
-don't use green, try more warm color (yellow, red...)
-switch off the eyes during the fall
-draw a transition position between the "stand up" and " "death position"
-refine the flame and the "cloud" (or smokes?)
look at this:
http://forums.themanaworld.org/viewtopi ... lit=zombie
that's a real good death
Le Tigre great french mag
I'm new here- Gil Scott Heron
I'm new here- Gil Scott Heron
Re: Dying fire skull
Drop it. Fire skull is finished project. Instead of drawing crappy "fire" effects we can place there particle emitter. So do not waste our resources for reading, commenting and storing your pointless ideas.WinneR3 wrote:I think fire skull must duy in fire, because it's fire demon)))
Re: Dying fire skull
Only like example!!! No comments!!!
- Attachments
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- skull.gif (3.37 KiB) Viewed 4267 times
Re: Dying fire skull
Cool. But idea of flames based on pixelart in this dying sequence will be never implemented. We would rather use "Particle Engine" emitters. And one more question: where is my rock?WinneR3 wrote:Only like example!!! No comments!!! :!:
Re: Dying fire skull
Maybe this rock is in your taste?
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- stone.png (1.8 KiB) Viewed 4252 times
Re: Dying fire skull
Maybe not?WinneR3 wrote:Maybe this rock is in your taste?
Re: Dying fire skull
I think stone like this can be on the map with volcano. What do you think abut making new map: &Volcanic World&. Very dangerous name. And very cool)))
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- stone_volcanic.png (8.93 KiB) Viewed 4233 times
Last edited by WinneR3 on 12 Dec 2009, 21:27, edited 1 time in total.
Re: Dying fire skull
I made ground for volcano and volcano river(X2). First picture is with not moving lava. On the second it's moving. In the middle it's activing.
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- Moving
- volc_river.gif (1.22 KiB) Viewed 4209 times
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- Not moving
- volc01.png (619 Bytes) Viewed 4209 times
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- Ground
- volc_ground.png (1.1 KiB) Viewed 4207 times
Re: Dying fire skull
Now it looks like a 5 year old who splashed paint around and had to poop.
Regards,
DarkLord
Occasionally playing TMW.
Running Windows 8.1 Pro, OS X Mavericks and Ubuntu 13.10
DarkLord
Occasionally playing TMW.
Running Windows 8.1 Pro, OS X Mavericks and Ubuntu 13.10
Re: Dying fire skull
Like everyone has said please focus on one thing
Pixel Battalion
Re: Dying fire skull
Maybe ground around volcano river can be black with some waves? Look at that photo)))
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- My example
- volc_ground02.png (1020 Bytes) Viewed 4114 times
Re: Dying fire skull
I made volcano but it looks so so. Can you tell me, how I can make it better, please)))
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- volcano.png (18.39 KiB) Viewed 4078 times
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- Novice
- Posts: 188
- Joined: 16 Dec 2008, 21:45
Re: Dying fire skull
That's far too small IMO. The volcano itself should be completely mapped probably. Try making textures for the normal ground on the volcano, the side of a "cliff" on the volcano and (better) lava for the crater, if you have the patienceWinneR3 wrote:I made volcano but it looks so so. Can you tell me, how I can make it better, please)))
Hissssss...