Prototype #002: Evergreen Trees [NEW]
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Re: Prototype 002
When they are stacked up that close, they look like the are connected some, the edges should maybe darker to show that they aren't?
"Kinky is using a feather. Perverted is using the whole chicken."
"I believe that sex is a beautiful thing between two people. Between five, it's fantastic."
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Re: Prototype 002
no sorry this is my fault (I was hurry)..I've posted the version without shadows..ok I've quickly updated the files..thank you for the fastest reply ever seen
Francesco
Francesco
Last edited by hal9000 on 19 Dec 2009, 18:48, edited 1 time in total.
Re: Prototype 002
Ok, this is the pine-tree (without snow) size-&-gamma corrected so it could be used into a "colder" forest area..
now about the situation:
to have a good-looking forest we should have at least 2 trees fitting good together..now we have 1 snow-pine for the snow-area and 1 pine for the eventual "colder-forest" area..
now I'll gonna work on the other model of pine/fir to have the basic-tree and then add the snow layer to get the other one..
probably to get the other model I'll have just to modify the existing one..
Francesco
now about the situation:
to have a good-looking forest we should have at least 2 trees fitting good together..now we have 1 snow-pine for the snow-area and 1 pine for the eventual "colder-forest" area..
now I'll gonna work on the other model of pine/fir to have the basic-tree and then add the snow layer to get the other one..
probably to get the other model I'll have just to modify the existing one..
Francesco
- Attachments
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- abete3.png (12.09 KiB) Viewed 2476 times
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- abete-enviroment.png (39.75 KiB) Viewed 2473 times
Last edited by hal9000 on 19 Dec 2009, 18:48, edited 1 time in total.
Re: Prototype 002
Im not much of a gfx dev but it seems to be the shadows are going the wrong way.
<Kage_Jittai> ... are you saying I am elite
<thorbjorn> Yes.
<thorbjorn> Yes.
Re: Prototype 002
@ Kage:
I've logged into TMW to watch other trees..and yes that's true the shadows are wrong..I'll correct it but now is so late.. .. ..
zzzzzzzz zzzz zz..good night
Francesco
I've logged into TMW to watch other trees..and yes that's true the shadows are wrong..I'll correct it but now is so late.. .. ..
zzzzzzzz zzzz zz..good night
Francesco
Last edited by hal9000 on 19 Dec 2009, 18:48, edited 1 time in total.
Re: Prototype 002
I just can't help it, but this part seems unfinished to me...
- Attachments
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- abete3a.png (12.58 KiB) Viewed 2409 times
Re: Prototype 002
It was in Len's version too.yosuhara wrote:I just can't help it, but this part seems unfinished to me...
Re: Prototype 002
That's the jokejaxad0127 wrote:It was in Len's version too.yosuhara wrote:I just can't help it, but this part seems unfinished to me...
Pixel Battalion
Re: Prototype 002
@ yosuhara:
yes, as Jaxad say it was in the Len's version too..
well I think that is not so visually sensible..but I could work on this too..
Francesco
yes, as Jaxad say it was in the Len's version too..
well I think that is not so visually sensible..but I could work on this too..
Francesco
Last edited by hal9000 on 19 Dec 2009, 18:48, edited 1 time in total.
Re: Prototype 002
Ok let's post the updated versions of the 2 pines; here the changelogs:
- the bottom-right part of the Len's tree has been completed, (comparison below);
- the shadows has been revisited and corrected.
Francesco
- the bottom-right part of the Len's tree has been completed, (comparison below);
- the shadows has been revisited and corrected.
Francesco
- Attachments
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- abete4.png (12.13 KiB) Viewed 2288 times
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- abete5.png (12.15 KiB) Viewed 2288 times
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- abete-comparison.png (16.39 KiB) Viewed 2285 times
Last edited by hal9000 on 19 Dec 2009, 18:48, edited 1 time in total.
Re: Prototype 002
Good job hal9000
I like them
I like them
<Kage_Jittai> ... are you saying I am elite
<thorbjorn> Yes.
<thorbjorn> Yes.
Re: Prototype 002
Very nice! My only concern is that they may not match the style of the current Snow tiles. But as the styles in the game aren't consistent anyway, I'm sure it won't matter
I like it.
I like it.
Re: Prototype 002
Hi,
Great!
thanks Francesco!
Great!
thanks Francesco!
Re: Prototype 002
Hal9000
I like this evergreen trees, they look very nice, just try to give a more deepness effect with some slight dark green on the right side, also don't forget perspective, if the tip of the tree is at the top and you have a 45o angle camera the tree will look flat laying on the floor, and last thing the shadow (I know is kind of hard) but a friend told me a technique you can use for that, I'll post the steps later.
Regards
I like this evergreen trees, they look very nice, just try to give a more deepness effect with some slight dark green on the right side, also don't forget perspective, if the tip of the tree is at the top and you have a 45o angle camera the tree will look flat laying on the floor, and last thing the shadow (I know is kind of hard) but a friend told me a technique you can use for that, I'll post the steps later.
Regards
Re: Prototype 002
@ Kage, Poison_ivy, Bertram, AxlTrozz:
ty
@ Poison_ivy:
yeah it can be solved quickly I think..
@AxlTrozz:
ok for the deepness effect, I'll force it..about the perspective, so you think the base should be less rounded? is it right?..for the shadows consider that on real ground they looks well anyway I'll wait for the steps ..
Francesco
ty
@ Poison_ivy:
yeah it can be solved quickly I think..
@AxlTrozz:
ok for the deepness effect, I'll force it..about the perspective, so you think the base should be less rounded? is it right?..for the shadows consider that on real ground they looks well anyway I'll wait for the steps ..
Francesco
Last edited by hal9000 on 19 Dec 2009, 18:47, edited 1 time in total.