or the life stone is a Iron potion
Code: Select all
SPELL enchant-lifestone : "?" =
LET level = 1
school = TRANSMUTE
IN (MANA 20, CASTTIME 5000,
REQUIRE skill(caster, MAGIC) > level,
REQUIRE skill(caster, school) > level,
(COMPONENTS["IronPotion"]))
=> EFFECT CALL adjust_spellpower(school);
CALL default_effect();
create_item(caster, "HardSpike", 1);
CALL gain_xp(1);
normally it's this
Lien ...
Edit spell ...
why not make a "Astral spell" ?
summoning Squirrel
Code: Select all
433
LOCAL SPELL summon-squirrel : "?" =
434
   LET level = 0
435
     school = ASTRAL
436
   IN (MANA 50, CASTTIME 20000,
437
     REQUIRE skill(caster, MAGIC) > level,
438
     COMPONENTS ["Root", 10*"Acorn"])
439
     => EFFECT CALL adjust_spellpower(school);
440
          CALL gain_xp(1);
441
          CALL summon_spell(1038,
442
                   1 + ((sqrt(spellpower) + (spellpower /120)) / 5),
443
                   5000 - (spellpower * 9),
444
                   10000 + (spellpower * 50), 1);
summoning Logs Heads
Code: Select all
433
LOCAL SPELL summon-loghead : "?" =
434
LET level = 0
435
school = ASTRAL
436
IN (MANA 50, CASTTIME 20000,
437
REQUIRE skill(caster, MAGIC) > level,
438
COMPONENTS ["Root", "RawLog"])
439
=> EFFECT CALL adjust_spellpower(school);
440
CALL gain_xp(1);
441
CALL summon_spell(1025,
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1 + ((sqrt(spellpower) + (spellpower /120)) / 5),
443
5000 - (spellpower * 9),
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10000 + (spellpower * 50), 1);
why not summon bats
Code: Select all
SPELL summon-bats : "?" =
LET level = 1
school = ASTRAL
IN (MANA 40, CASTTIME 5000,
REQUIRE skill(caster, MAGIC) > level,
COMPONENTS ["Root", "BatWing"]OR COMPONENTS ["Root", "BatTeeth"] )
=> EFFECT CALL adjust_spellpower(school);
CALL gain_xp(1);
CALL summon_spell(1017,
1 + ((sqrt(spellpower) + (spellpower /120)) / 5),
5000 - (spellpower * 9),
10000 + (spellpower * 50), 1)
message(caster, "They are here to help you !");
just a idea
Lien ...