shuriken and kunai
Re: shuriken and kunai
i need now of the opinions.
Tengu
- Attachments
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- I need know what kunai is the better here.
- k.PNG (59.21 KiB) Viewed 2651 times
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- testing the moviment of throw
- KOT test.png (20.47 KiB) Viewed 2646 times
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- kunaiT.PNG (1.13 KiB) Viewed 2644 times
Re: shuriken and kunai
I think some of the rotational particles are shaded incorrectly.
Also since someone has worked on this, I have add functionality to the client to allow "missile" particles to be attached to items and monsters. Will be available in mana client 1.0
Also since someone has worked on this, I have add functionality to the client to allow "missile" particles to be attached to items and monsters. Will be available in mana client 1.0
<Kage_Jittai> ... are you saying I am elite
<thorbjorn> Yes.
<thorbjorn> Yes.
Re: shuriken and kunai
i will put more dark colors in diagonal kunais.
thanks
Tengu
thanks
Tengu
Re: shuriken and kunai
- Attachments
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- kunaiT.PNG (735 Bytes) Viewed 2619 times
Re: shuriken and kunai
ok, but i still need know about the kunai (k.png)...
Re: shuriken and kunai
looks very nice ;)
What about adding 3px motion blur on opacity 50% under the main sprite?
What about adding 3px motion blur on opacity 50% under the main sprite?
Re: shuriken and kunai
excellent!
Ops, a problem... the imagens must be 16x16, this is possible make?
Regards, Tengu
Ops, a problem... the imagens must be 16x16, this is possible make?
Regards, Tengu
Re: shuriken and kunai
Size isn't an issue. The frames can be what ever size you need.Tengu wrote:excellent!
Ops, a problem... the imagens must be 16x16, this is possible make?
Regards, Tengu
- salmondine
- Warrior
- Posts: 357
- Joined: 08 Jan 2008, 02:37
- Location: Florence. Oregon
Re: shuriken and kunai
I like the red handle on number 1
the pommel on number 4
and the blade on number 2
those elements with motion blur...make very nice weapon.
Re: shuriken and kunai
Thanks Salmondine
Regards, Tengu.
Regards, Tengu.
Re: shuriken and kunai
Cool I like your progress
Re: shuriken and kunai
I added motion blur to every sprite. That was shading mistake in sprite 2:2.
Sprite size 32x32 - may be reduced if needed.
Sprite size 32x32 - may be reduced if needed.
Re: shuriken and kunai
Thank you "i" and "meway"
but i have bad news for everybody
the shuriken cant be make, because TMW dont support GIF images...
would be nice if the movement of shuriken was rotational.
but i have bad news for everybody
the shuriken cant be make, because TMW dont support GIF images...
would be nice if the movement of shuriken was rotational.
Re: shuriken and kunai
Hi Tengu,
TMW is full of animated stuff without the need of such format.
You'll just have to provide each rotation frames, and we'll configure the animation out of it.
Best regards.
The Shuriken can be made rotational even without GIF support.the shuriken cant be make, because TMW dont support GIF images...
would be nice if the movement of shuriken was rotational.
TMW is full of animated stuff without the need of such format.
You'll just have to provide each rotation frames, and we'll configure the animation out of it.
Best regards.
Re: shuriken and kunai
Perfect!
Thank you Bertram.
i will start work in shuriken when the kunais are ready.
Regards, Tengu.
Thank you Bertram.
i will start work in shuriken when the kunais are ready.
Regards, Tengu.