Well some maggots seem to still give Mopts.
I thought about that and that matt (I think

Monsters just like in SOM (and most other SNES RPGs).
That lead me to the thought that this could be really easy to implement
(Every Monster can have an Event that starts on its death giving .. well whatever the scripter thinks is a reward)
But again Elven doesn't seem to like that and maybe it's not a good solution for an MMORPG.
Now how about a chief in town that gives Players who hunt monsters in his town refreshment?
I'm thinking mostly of new arrows as resupplying is really expensive.

He could give food or maybe potions too.
So it's like MonsterPoints tell the mayor you are a brave monster hunter.
And it should be clear to him that helping his city out (even if not on purpose)
cost you a lot of arrows and potions or water and food. Maybe you want to go to
the inn too.
Expl:
Mobpts || stuff
5 || 1 arrow
50 || 1 iron arrow
80 || piece of bread (HP)
400 || next time inn free (depends on the price)
10000 || re-sharpen the sword
100000 || you became really famous -> item /entrance somewhere
I know it could be a problem if the values are unbalanced and a player sells arrows
gotten by Mobpts, but anyway those are not worth much and bread maybe cheap too.

Please tell me what you think about it, it's easy to do and maybe worth testing...
